CeresEngine 0.2.0
A game development framework
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DeferredRendering.hpp File Reference

Go to the source code of this file.

Classes

class  CeresEngine::UnshadedRenderTask
 
struct  CeresEngine::UnshadedRenderTask::Input
 A set of resources used as input for the render task. More...
 
struct  CeresEngine::UnshadedRenderTask::Output
 A set of resources used as output for the render task. More...
 
class  CeresEngine::DepthPrePassRenderTask
 
struct  CeresEngine::DepthPrePassRenderTask::Input
 A set of resources used as input for the render task. More...
 
struct  CeresEngine::DepthPrePassRenderTask::Output
 A set of resources used as output for the render task. More...
 
class  CeresEngine::BasePassRenderTask
 
struct  CeresEngine::BasePassRenderTask::Input
 A set of resources used as input for the render task. More...
 
struct  CeresEngine::BasePassRenderTask::Output
 A set of resources used as output for the render task. More...
 
class  CeresEngine::BasePassTerrainRenderTask
 
struct  CeresEngine::BasePassTerrainRenderTask::Input
 A set of resources used as input for the render task. More...
 
struct  CeresEngine::BasePassTerrainRenderTask::Output
 A set of resources used as output for the render task. More...
 
class  CeresEngine::FinalCompositingRenderTask
 
struct  CeresEngine::FinalCompositingRenderTask::Input
 A set of resources used as input for the render task. More...
 
struct  CeresEngine::FinalCompositingRenderTask::Output
 A set of resources used as output for the render task. More...
 

Namespaces

namespace  CeresEngine