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CeresEngine 0.2.0
A game development framework
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#include "CeresEngine/DataTypes.hpp"#include "CeresEngine/Foundation/Container/SmallVector.hpp"#include "CeresEngine/Foundation/Container/Vector.hpp"#include <cassert>#include <cstdint>#include <vector>Go to the source code of this file.
Classes | |
| struct | CeresEngine::DynamicBitSetIteratorBase |
| class | CeresEngine::DynamicBitSet< Buffer > |
The DynamicBitSet, which similar to BitSet, but does not have the size in its type. More... | |
| struct | CeresEngine::DynamicBitSet< Buffer >::bitref |
| struct | CeresEngine::DynamicBitSet< Buffer >::iterator |
| struct | CeresEngine::DynamicBitSet< Buffer >::const_iterator |
Namespaces | |
| namespace | CeresEngine |
Typedefs | |
| template<size_t N, typename RawAllocator = DefaultAllocator> | |
| using | CeresEngine::SmallDynamicBitSet = DynamicBitSet< SmallVector< UInt32, N, RawAllocator > > |
Similar to a DynamicBitSet, but stores data in a SmallVector. | |