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CeresEngine 0.2.0
A game development framework
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#include "CeresEngine/Foundation/String.hpp"#include "CeresEngine/Foundation/Container/Variant.hpp"#include "CeresEngine/Foundation/IO/FilePath.hpp"Go to the source code of this file.
Classes | |
| class | CeresEngine::DynamicLibrary |
| struct | CeresEngine::DynamicLibrary::Symbol< void > |
A helper structure that provides an implicit conversion operator from a loaded void* function pointer into a T function pointer. More... | |
| struct | CeresEngine::DynamicLibrary::Symbol< T > |
A helper structure that provides an implicit conversion operator from a loaded void* function pointer into a T function pointer. More... | |
| struct | CeresEngine::DynamicLibrary::Symbol< R(Args...)> |
| struct | CeresEngine::DynamicLibrary::Symbol< R(*)(Args...)> |
Namespaces | |
| namespace | CeresEngine |
Functions | |
| template<typename T1 , typename T2 > | |
| bool | CeresEngine::operator== (const DynamicLibrary::Symbol< T1 > &a, const DynamicLibrary::Symbol< T2 > &b) |
| template<typename T1 , typename T2 > | |
| bool | CeresEngine::operator!= (const DynamicLibrary::Symbol< T1 > &a, const DynamicLibrary::Symbol< T2 > &b) |
| template<typename T > | |
| bool | CeresEngine::operator== (const DynamicLibrary::Symbol< T > &a, std::nullptr_t) |
| template<typename T > | |
| bool | CeresEngine::operator!= (const DynamicLibrary::Symbol< T > &a, std::nullptr_t) |