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    CeresEngine 0.2.0
    
   A game development framework 
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Go to the source code of this file.
Namespaces | |
| namespace | CeresEngine | 
Functions | |
| template<typename T > | |
| long | CeresEngine::findHighestBit (T value) noexcept | 
| template<typename CharT , typename B , unsigned int F> | |
| std::basic_ostream< CharT > & | CeresEngine::operator<< (std::basic_ostream< CharT > &os, FixedPoint< B, F > x) noexcept | 
| template<typename CharT , class Traits , typename B , unsigned int F> | |
| std::basic_istream< CharT, Traits > & | CeresEngine::operator>> (std::basic_istream< CharT, Traits > &is, FixedPoint< B, F > &x) |