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CeresEngine 0.2.0
A game development framework
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#include "Common.hpp"#include "Forward.hpp"#include "GPUImage.hpp"#include "CeresEngine/DataTypes.hpp"#include "CeresEngine/Macros.hpp"#include "CeresEngine/Foundation/Hash.hpp"#include "CeresEngine/Foundation/SmartPtr.hpp"#include "CeresEngine/Foundation/String.hpp"#include "CeresEngine/Foundation/Container/SmallVector.hpp"#include "CeresEngine/Foundation/Container/Vector.hpp"#include "CeresEngine/Math/Extent.hpp"#include <utility>Go to the source code of this file.
Classes | |
| struct | CeresEngine::GPUAttachmentDescriptor |
| Render target attachment descriptor structure. More... | |
| struct | CeresEngine::GPURenderTargetDescriptor |
| class | CeresEngine::GPURenderTarget |
Namespaces | |
| namespace | CeresEngine |
Enumerations | |
| enum class | CeresEngine::GPUAttachmentType { CeresEngine::Color , CeresEngine::Depth , CeresEngine::DepthStencil , CeresEngine::Stencil } |
| Render target attachment type enumeration. More... | |