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    CeresEngine 0.2.0
    
   A game development framework 
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#include "Forward.hpp"#include "RenderGraphResource.hpp"#include "CeresEngine/DataTypes.hpp"#include "CeresEngine/RenderAPI/GPUImage.hpp"Go to the source code of this file.
Classes | |
| struct | CeresEngine::RenderGraph2::RenderGraphImageDescriptor | 
| A structure that describes how an Image Resource should be created during Render Graph execution.  More... | |
| class | CeresEngine::RenderGraph2::RenderGraphImage | 
| A RenderGraph resource that represents a GPU image.  More... | |
Namespaces | |
| namespace | CeresEngine | 
| namespace | CeresEngine::RenderGraph2 | 
Typedefs | |
| using | CeresEngine::RenderGraph2::RenderGraphImagePtr = RC< RenderGraphImage > | 
Enumerations | |
| enum class | CeresEngine::RenderGraph2::RenderGraphImageSizeClass { CeresEngine::RenderGraph2::Absolute , CeresEngine::RenderGraph2::SwapChainRelative , CeresEngine::RenderGraph2::InputRelative } | 
An enumeration that contains constants that describes how the value of RenderGraphImageSizeClass::extent should be interpreted during render graph execution.  More... | |