CeresEngine 0.2.0
A game development framework
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RendererGraphicsPipeline.hpp File Reference

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Classes

struct  CeresEngine::RendererGraphicsPipelineSpecialization
 A structure that describes a RendererGraphicsPipeline specialization. More...
 
class  CeresEngine::RendererGraphicsPipeline
 A renderer graphics pipeline. More...
 
class  CeresEngine::RendererGraphicsPipelineManager
 The renderer graphics pipeline manager that is responsible for managing and re-using GPU graphics pipelines. More...
 
struct  CeresEngine::RendererGraphicsPipelineManager::GraphicsPipelineInfo
 

Namespaces

namespace  CeresEngine
 

Enumerations

enum class  CeresEngine::RendererGraphicsPipelineFlag
 Flags that can be either set by the renderer or by the user to customize the behavior of the graphics pipeline. More...
 

Functions

constexpr Flags< RendererGraphicsPipelineFlag, std::underlying_type_t< RendererGraphicsPipelineFlag > > CeresEngine::operator| (RendererGraphicsPipelineFlag a, RendererGraphicsPipelineFlag b) noexcept
 
constexpr Flags< RendererGraphicsPipelineFlag, std::underlying_type_t< RendererGraphicsPipelineFlag > > CeresEngine::operator& (RendererGraphicsPipelineFlag a, RendererGraphicsPipelineFlag b) noexcept
 
constexpr Flags< RendererGraphicsPipelineFlag, std::underlying_type_t< RendererGraphicsPipelineFlag > > CeresEngine::operator~ (RendererGraphicsPipelineFlag a) noexcept