CeresEngine 0.2.0
A game development framework
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TextStorage.hpp
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1//
2// CeresEngine - A game development framework
3//
4// Created by Rogiel Sulzbach.
5// Copyright (c) 2018-2022 Rogiel Sulzbach. All rights reserved.
6//
7
8#pragma once
9
11
14
16
17namespace CeresEngine {
18
19 class Font;
20
22 public:
24 SPtr<Font> font = nullptr;
26 Color color = Color::black;
27
28 public:
29 };
30
31} // namespace CeresEngine
Definition TextStorage.hpp:21
String text
Definition TextStorage.hpp:23
UInt32 size
Definition TextStorage.hpp:25
Color color
Definition TextStorage.hpp:26
SPtr< Font > font
Definition TextStorage.hpp:24
Definition Application.hpp:19
std::shared_ptr< T > SPtr
SPtr is a smart pointer that retains shared ownership of an object through a pointer.
Definition SmartPtr.hpp:37
@ Color
Attachment is used for color output.
std::uint32_t UInt32
Definition DataTypes.hpp:23