CeresEngine 0.2.0
A game development framework
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Forward.hpp
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1//
2// CeresEngine - A game development framework
3//
4// Created by Rogiel Sulzbach.
5// Copyright (c) 2018-2022 Rogiel Sulzbach. All rights reserved.
6//
7
9
11
14
15namespace CeresEngine {
16
20
21 class BitmapTextureData;
22 class GPUTextureData;
23
26
27 class Bitmap;
28
29} // namespace CeresEngine
#define CE_FWD_RESOURCE(T)
Definition Forward.hpp:15
A class that wraps a bitmap into a rich class for accessing it.
Definition Bitmap.hpp:30
A texture that is backed by a GPU image. These textures usually can't be serialized.
Definition Texture.hpp:253
A texture type that is backed by streamable mip and layer data.
Definition Texture.hpp:184
A texture that can be imported into the renderer.
Definition Texture.hpp:89
Definition Application.hpp:19