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CeresEngine 0.2.0
A game development framework
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#include "ASTEnums.hpp"#include "Visitor/Visitor.hpp"#include "CeresEngine/DataTypes.hpp"#include "CeresEngine/Foundation/Flags.hpp"#include "CeresEngine/Foundation/SmartPtr.hpp"#include "CeresEngine/Foundation/String.hpp"#include "CeresEngine/Material/ShaderCompiler/CiString.hpp"#include <memory>Go to the source code of this file.
Classes | |
| struct | CeresEngine::ShaderCompiler::VectorSpace |
| struct | CeresEngine::ShaderCompiler::TypeDenoter |
| struct | CeresEngine::ShaderCompiler::VoidTypeDenoter |
| struct | CeresEngine::ShaderCompiler::NullTypeDenoter |
| struct | CeresEngine::ShaderCompiler::BaseTypeDenoter |
| struct | CeresEngine::ShaderCompiler::BufferTypeDenoter |
| Buffer type denoter with generic sub type and generic size. More... | |
| struct | CeresEngine::ShaderCompiler::SamplerTypeDenoter |
| struct | CeresEngine::ShaderCompiler::StructTypeDenoter |
| struct | CeresEngine::ShaderCompiler::AliasTypeDenoter |
| struct | CeresEngine::ShaderCompiler::ArrayTypeDenoter |
| struct | CeresEngine::ShaderCompiler::FunctionTypeDenoter |
Namespaces | |
| namespace | CeresEngine |
| namespace | CeresEngine::ShaderCompiler |
Macros | |
| #define | DECLARATION_PTR(CLASS_NAME) |
Functions | |
| bool | CeresEngine::ShaderCompiler::operator== (const VectorSpace &lhs, const VectorSpace &rhs) |
| bool | CeresEngine::ShaderCompiler::operator!= (const VectorSpace &lhs, const VectorSpace &rhs) |
| #define DECLARATION_PTR | ( | CLASS_NAME | ) |