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CeresEngine 0.2.0
A game development framework
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#include "UIView.hpp"#include "CeresEngine/DataTypes.hpp"#include "CeresEngine/Foundation/Event.hpp"Go to the source code of this file.
Classes | |
| class | CeresEngine::UIControl |
| A definition of the fundamental behavior for controls, which are specialized views that notify your app of relevant events by using the target-action design pattern. More... | |
| struct | CeresEngine::UIControl::State |
| Constants describing the state of a control. More... | |
Namespaces | |
| namespace | CeresEngine |
Typedefs | |
| using | CeresEngine::UIControlPtr = UIPtr< class UIControl > |
Functions | |
| std::ostream & | CeresEngine::operator<< (std::ostream &os, const UIControl::State &state) |