CeresEngine 0.2.0
A game development framework
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UIWindow.hpp File Reference

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Classes

class  CeresEngine::UIWindow
 A window that an app displays on the screen. More...
 

Namespaces

namespace  CeresEngine
 

Typedefs

using CeresEngine::UIWindowStateFlags = Flags< UIWindowState >
 

Enumerations

enum class  CeresEngine::UIWindowState { CeresEngine::NeedsDisplay = 1 << 0 }
 

Functions

constexpr Flags< UIWindowState, std::underlying_type_t< UIWindowState > > CeresEngine::operator| (UIWindowState a, UIWindowState b) noexcept
 
constexpr Flags< UIWindowState, std::underlying_type_t< UIWindowState > > CeresEngine::operator& (UIWindowState a, UIWindowState b) noexcept
 
constexpr Flags< UIWindowState, std::underlying_type_t< UIWindowState > > CeresEngine::operator~ (UIWindowState a) noexcept