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CeresEngine 0.2.0
A game development framework
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#include "CeresEngine/RenderAPI/Forward.hpp"#include "Forward.hpp"#include "CeresEngine/Renderer/Forward.hpp"#include "CeresEngine/Platform/Forward.hpp"#include "UIEvent.hpp"#include "UIBackingStore.hpp"#include "UIUtility.hpp"#include "UIWindow.hpp"#include "CeresEngine/Foundation/Container/Map.hpp"#include "CeresEngine/Foundation/Event.hpp"#include "CeresEngine/Foundation/Container/Array.hpp"#include "CeresEngine/Foundation/SmartPtr.hpp"#include "CeresEngine/Graphics/GraphicsRenderer.hpp"#include "CeresEngine/Input/InputEvent.hpp"#include "CeresEngine/Math/Vector.hpp"Go to the source code of this file.
Classes | |
| class | CeresEngine::UIWindowDevice |
The UIWindow::Device is the backing device for one or multiple windows. More... | |
| class | CeresEngine::UIWindowFramebufferDevice |
A UIWindowDevice implementation that offers graphics accelerated rendering of the UI, but offers no specific mechanism for how a window is represented. More... | |
| class | CeresEngine::UIWindowSurfaceDevice |
A UIWindowDevice implementation that offers graphics accelerated rendering of the UI. More... | |
| struct | CeresEngine::UIWindowSurfaceDevice::WindowInformation |
| A structure that describes information about each window registered with the device. More... | |
Namespaces | |
| namespace | CeresEngine |