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CeresEngine 0.2.0
A game development framework
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This is the complete list of members for CeresEngine::BezierPath, including all inherited members.
| allocator_type typedef | CeresEngine::BezierPath | |
| append(const BezierPath &aPath) | CeresEngine::BezierPath | |
| appendArc(const Point2 &fromPoint, const Point2 &toPoint, double radius) | CeresEngine::BezierPath | |
| appendArc(const Point2 ¢er, double radius, const Degree &startAngle, const Degree &endAngle, bool clockwise=false) | CeresEngine::BezierPath | |
| appendOval(const Rect2 &aRect) | CeresEngine::BezierPath | |
| appendRect(const Rect2 &aRect) | CeresEngine::BezierPath | |
| appendRoundedRect(const Rect2 &aRect, double xRadius, double yRadius) | CeresEngine::BezierPath | |
| arc(const Point2 &fromPoint, const Point2 &toPoint, const double radius) | CeresEngine::BezierPath | inlinestatic |
| arc(AnyAllocatorReference allocator, const Point2 &fromPoint, const Point2 &toPoint, double radius) | CeresEngine::BezierPath | static |
| arc(const Point2 ¢er, const double radius, const Degree &startAngle, const Degree &endAngle, const bool clockwise=false) | CeresEngine::BezierPath | inlinestatic |
| arc(AnyAllocatorReference allocator, const Point2 ¢er, double radius, const Degree &startAngle, const Degree &endAngle, bool clockwise=false) | CeresEngine::BezierPath | static |
| begin() const | CeresEngine::BezierPath | inline |
| BezierPath() | CeresEngine::BezierPath | explicit |
| BezierPath(AnyAllocatorReference allocator) | CeresEngine::BezierPath | explicit |
| BezierPath(const BezierPath &)=default | CeresEngine::BezierPath | |
| BezierPath(const BezierPath &, AnyAllocatorReference allocator) | CeresEngine::BezierPath | |
| BezierPath(BezierPath &&) noexcept=default | CeresEngine::BezierPath | |
| BezierPath(std::allocator_arg_t, const Allocator &allocator) | CeresEngine::BezierPath | inlineexplicit |
| BezierPath(std::allocator_arg_t, const Allocator &allocator, const BezierPath &other) | CeresEngine::BezierPath | inlineexplicit |
| cbegin() const | CeresEngine::BezierPath | inline |
| cend() const | CeresEngine::BezierPath | inline |
| clear() | CeresEngine::BezierPath | inline |
| close() | CeresEngine::BezierPath | |
| contains(const Point2 &aPoint) const | CeresEngine::BezierPath | |
| crbegin() const | CeresEngine::BezierPath | inline |
| crend() const | CeresEngine::BezierPath | inline |
| curve(const Point2 &aPoint, const Point2 &controlPoint1, const Point2 &controlPoint2) | CeresEngine::BezierPath | |
| curve(double x, double y, double c1x, double c1y, double c2x, double c2y) | CeresEngine::BezierPath | inline |
| ElementIterator typedef | CeresEngine::BezierPath | |
| ElementReverseIterator typedef | CeresEngine::BezierPath | |
| ElementType enum name | CeresEngine::BezierPath | |
| end() const | CeresEngine::BezierPath | inline |
| expandedStroke(const double innerWidth, const double outerWidth) const | CeresEngine::BezierPath | inline |
| expandedStroke(const double width) const | CeresEngine::BezierPath | inline |
| expandedStrokeAsFan(const double innerWidth, const double outerWidth) const | CeresEngine::BezierPath | inline |
| expandedStrokeAsStrip(const double width) const | CeresEngine::BezierPath | inline |
| expandedStrokeInternal(double innerWidth, double outerWidth, bool asTriangleFan) const | CeresEngine::BezierPath | private |
| flatten() | CeresEngine::BezierPath | |
| flattened() const | CeresEngine::BezierPath | |
| getAllocator() const noexcept | CeresEngine::BezierPath | inline |
| getBounds() const | CeresEngine::BezierPath | |
| getBoundsAccurate() const | CeresEngine::BezierPath | |
| getControlPointBounds() const | CeresEngine::BezierPath | |
| getCurrentPoint() const | CeresEngine::BezierPath | |
| getElement(UInt32 index) const | CeresEngine::BezierPath | |
| getElement(UInt32 index, Point2 &aPoint0, Point2 &aPoint1, Point2 &aPoint2) const | CeresEngine::BezierPath | |
| getElementCount() const | CeresEngine::BezierPath | |
| getFlatness() const | CeresEngine::BezierPath | inline |
| getSubPaths() const | CeresEngine::BezierPath | |
| getWindingRule() const | CeresEngine::BezierPath | inline |
| isEmpty() const | CeresEngine::BezierPath | |
| isFlat() const | CeresEngine::BezierPath | |
| isOpen() const | CeresEngine::BezierPath | |
| line(const Point2 &aPoint) | CeresEngine::BezierPath | |
| line(double x, double y) | CeresEngine::BezierPath | inline |
| mElements | CeresEngine::BezierPath | private |
| mFlatness | CeresEngine::BezierPath | private |
| move(const Point2 &aPoint) | CeresEngine::BezierPath | |
| move(double x, double y) | CeresEngine::BezierPath | inline |
| mWindingRule | CeresEngine::BezierPath | private |
| operator!= | CeresEngine::BezierPath | friend |
| operator&(const Point2 &aPoint) const | CeresEngine::BezierPath | inline |
| operator+(const BezierPath &aPath) const | CeresEngine::BezierPath | inline |
| operator+=(const BezierPath &aPath) | CeresEngine::BezierPath | inline |
| operator=(const BezierPath &)=default | CeresEngine::BezierPath | |
| operator=(BezierPath &&) noexcept=default | CeresEngine::BezierPath | |
| operator== | CeresEngine::BezierPath | friend |
| operator[](const UInt32 index) const | CeresEngine::BezierPath | inline |
| oval(const Rect2 &aRect) | CeresEngine::BezierPath | inlinestatic |
| oval(AnyAllocatorReference allocator, const Rect2 &aRect) | CeresEngine::BezierPath | static |
| rbegin() const | CeresEngine::BezierPath | inline |
| rect(const Rect2 &aRect) | CeresEngine::BezierPath | inlinestatic |
| rect(AnyAllocatorReference allocator, const Rect2 &aRect) | CeresEngine::BezierPath | static |
| relativeCurve(const Point2 &aPoint, const Point2 &controlPoint1, const Point2 &controlPoint2) | CeresEngine::BezierPath | |
| relativeLine(const Point2 &aPoint) | CeresEngine::BezierPath | |
| relativeMove(const Point2 &aPoint) | CeresEngine::BezierPath | |
| removeAllPoints() | CeresEngine::BezierPath | |
| rend() const | CeresEngine::BezierPath | inline |
| reverse() | CeresEngine::BezierPath | |
| reversed() const | CeresEngine::BezierPath | |
| roundedRect(const Rect2 &aRect, const double xRadius, const double yRadius) | CeresEngine::BezierPath | inlinestatic |
| roundedRect(AnyAllocatorReference allocator, const Rect2 &aRect, double xRadius, double yRadius) | CeresEngine::BezierPath | static |
| setFlatness(double flatness) | CeresEngine::BezierPath | |
| setWindingRule(WindingRule windingRule) | CeresEngine::BezierPath | |
| toSVG() const | CeresEngine::BezierPath | |
| transform(const AffineTransform &aTransform) | CeresEngine::BezierPath | |
| transformed(const AffineTransform &aTransform) const | CeresEngine::BezierPath | |
| WindingRule enum name | CeresEngine::BezierPath | |
| ~BezierPath()=default | CeresEngine::BezierPath |