| cast(const RC< ParentType > &ptr) | CeresEngine::GLObject< ChildTypeName, ParentType > | inlinestatic |
| cast(ParentType &object) | CeresEngine::GLObject< ChildTypeName, ParentType > | inlinestatic |
| cast(const ParentType &object) | CeresEngine::GLObject< ChildTypeName, ParentType > | inlinestatic |
| cast(ParentType *object) | CeresEngine::GLObject< ChildTypeName, ParentType > | inlinestatic |
| cast(const ParentType *object) | CeresEngine::GLObject< ChildTypeName, ParentType > | inlinestatic |
| createCommandBuffer(const GPUCommandBufferDescriptor &descriptor) final | CeresEngine::GLCommandQueue | virtual |
| descriptor | CeresEngine::TDeviceObject< GPUCommandQueueDescriptor > | |
| Descriptor typedef | CeresEngine::TDeviceObject< GPUCommandQueueDescriptor > | |
| descriptorGL | CeresEngine::GLCommandQueue | private |
| destroy() noexcept | CeresEngine::GPUObject | protectedvirtual |
| device | CeresEngine::GPUDeviceObject | |
| deviceGL | CeresEngine::GLDeviceObject< GLCommandQueue, GPUCommandQueue > | protected |
| GLCommandQueue(GLDevicePtr device) | CeresEngine::GLCommandQueue | explicit |
| GLDeviceObject(GLDevicePtr device) | CeresEngine::GLDeviceObject< GLCommandQueue, GPUCommandQueue > | inlineexplicitprotected |
| GPUCommandQueue(const GPUCommandQueue &)=delete | CeresEngine::GPUCommandQueue | |
| GPUCommandQueue(GPUCommandQueue &&)=delete | CeresEngine::GPUCommandQueue | |
| GPUDeviceObject(GPUDevice &device) | CeresEngine::GPUDeviceObject | explicit |
| GPUObject()=default | CeresEngine::GPUObject | |
| GPUObject(const GPUObject &)=delete | CeresEngine::GPUObject | |
| GPUObject(GPUObject &&)=delete | CeresEngine::GPUObject | |
| mRefCounter | CeresEngine::GPUObject | private |
| operator=(const GPUCommandQueue &)=delete | CeresEngine::GPUCommandQueue | |
| operator=(GPUCommandQueue &&)=delete | CeresEngine::GPUCommandQueue | |
| TDeviceObject< GPUCommandQueueDescriptor >::operator=(const TDeviceObject &)=delete | CeresEngine::TDeviceObject< GPUCommandQueueDescriptor > | |
| TDeviceObject< GPUCommandQueueDescriptor >::operator=(TDeviceObject &&)=delete | CeresEngine::TDeviceObject< GPUCommandQueueDescriptor > | |
| CeresEngine::GPUDeviceObject::operator=(const GPUObject &)=delete | CeresEngine::GPUObject | |
| CeresEngine::GPUDeviceObject::operator=(GPUObject &&)=delete | CeresEngine::GPUObject | |
| release() noexcept | CeresEngine::GPUObject | inline |
| retain() noexcept | CeresEngine::GPUObject | inline |
| safeCast(const RC< ParentType > &ptr) | CeresEngine::GLObject< ChildTypeName, ParentType > | inlinestatic |
| safeCast(ParentType *object) | CeresEngine::GLObject< ChildTypeName, ParentType > | inlinestatic |
| safeCast(const ParentType *object) | CeresEngine::GLObject< ChildTypeName, ParentType > | inlinestatic |
| submit(GPUCommandBuffer &commandBuffer) final | CeresEngine::GLCommandQueue | virtual |
| TDeviceObject(GPUDevice &device, const Descriptor &descriptor) | CeresEngine::GPUCommandQueue | inlineexplicit |
| TDeviceObject(const TDeviceObject &)=delete | CeresEngine::GPUCommandQueue | |
| TDeviceObject(TDeviceObject &&)=delete | CeresEngine::GPUCommandQueue | |
| wait() final | CeresEngine::GLCommandQueue | virtual |
| ~GLCommandQueue() final | CeresEngine::GLCommandQueue | |
| ~GPUDeviceObject() override | CeresEngine::GPUDeviceObject | |
| ~GPUObject()=default | CeresEngine::GPUObject | virtual |
| ~TDeviceObject() override=default | CeresEngine::TDeviceObject< GPUCommandQueueDescriptor > | |