CeresEngine 0.2.0
A game development framework
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CeresEngine::GLFence Member List

This is the complete list of members for CeresEngine::GLFence, including all inherited members.

cast(const RC< ParentType > &ptr)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
cast(ParentType &object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
cast(const ParentType &object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
cast(ParentType *object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
cast(const ParentType *object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
descriptorCeresEngine::TDeviceObject< GPUFenceDescriptor >
Descriptor typedefCeresEngine::TDeviceObject< GPUFenceDescriptor >
descriptorGLCeresEngine::GLFenceprivate
destroy() noexceptCeresEngine::GPUObjectprotectedvirtual
deviceCeresEngine::GPUDeviceObject
deviceGLCeresEngine::GLDeviceObject< GLFence, GPUFence >protected
GLDeviceObject(GLDevicePtr device)CeresEngine::GLDeviceObject< GLFence, GPUFence >inlineexplicitprotected
GLFence(GLDevicePtr device, const GPUFenceDescriptor &descriptor)CeresEngine::GLFence
GPUDeviceObject(GPUDevice &device)CeresEngine::GPUDeviceObjectexplicit
GPUFence(const GPUFence &)=deleteCeresEngine::GPUFence
GPUFence(GPUFence &&)=deleteCeresEngine::GPUFence
GPUObject()=defaultCeresEngine::GPUObject
GPUObject(const GPUObject &)=deleteCeresEngine::GPUObject
GPUObject(GPUObject &&)=deleteCeresEngine::GPUObject
handle() constCeresEngine::GLFenceinline
mFenceCeresEngine::GLFenceprivate
mRefCounterCeresEngine::GPUObjectprivate
operator=(const GPUFence &)=deleteCeresEngine::GPUFence
operator=(GPUFence &&)=deleteCeresEngine::GPUFence
TDeviceObject< GPUFenceDescriptor >::operator=(const TDeviceObject &)=deleteCeresEngine::TDeviceObject< GPUFenceDescriptor >
TDeviceObject< GPUFenceDescriptor >::operator=(TDeviceObject &&)=deleteCeresEngine::TDeviceObject< GPUFenceDescriptor >
CeresEngine::GPUDeviceObject::operator=(const GPUObject &)=deleteCeresEngine::GPUObject
CeresEngine::GPUDeviceObject::operator=(GPUObject &&)=deleteCeresEngine::GPUObject
release() noexceptCeresEngine::GPUObjectinline
reset() finalCeresEngine::GLFencevirtual
retain() noexceptCeresEngine::GPUObjectinline
safeCast(const RC< ParentType > &ptr)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
safeCast(ParentType *object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
safeCast(const ParentType *object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
TDeviceObject(GPUDevice &device, const Descriptor &descriptor)CeresEngine::GPUFenceinlineexplicit
TDeviceObject(const TDeviceObject &)=deleteCeresEngine::GPUFence
TDeviceObject(TDeviceObject &&)=deleteCeresEngine::GPUFence
wait(UInt64 timeout) finalCeresEngine::GLFencevirtual
~GLFence() finalCeresEngine::GLFence
~GPUDeviceObject() overrideCeresEngine::GPUDeviceObject
~GPUObject()=defaultCeresEngine::GPUObjectvirtual
~TDeviceObject() override=defaultCeresEngine::TDeviceObject< GPUFenceDescriptor >