CeresEngine 0.2.0
A game development framework
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CeresEngine::GLPipelineLayout Member List

This is the complete list of members for CeresEngine::GLPipelineLayout, including all inherited members.

cast(const RC< ParentType > &ptr)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
cast(ParentType &object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
cast(const ParentType &object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
cast(ParentType *object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
cast(const ParentType *object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
createResourceSet(const GPUResourceSetDescriptor &descriptor, UInt32 set=0) finalCeresEngine::GLPipelineLayoutvirtual
descriptorCeresEngine::TDeviceObject< GPUPipelineLayoutDescriptor >
Descriptor typedefCeresEngine::TDeviceObject< GPUPipelineLayoutDescriptor >
descriptorGLCeresEngine::GLPipelineLayoutprivate
destroy() noexceptCeresEngine::GPUObjectprotectedvirtual
deviceCeresEngine::GPUDeviceObject
deviceGLCeresEngine::GLDeviceObject< GLPipelineLayout, GPUPipelineLayout >protected
GLDeviceObject(GLDevicePtr device)CeresEngine::GLDeviceObject< GLPipelineLayout, GPUPipelineLayout >inlineexplicitprotected
GLPipelineLayout(GLDevicePtr device, const GPUPipelineLayoutDescriptor &descriptor)CeresEngine::GLPipelineLayout
GPUDeviceObject(GPUDevice &device)CeresEngine::GPUDeviceObjectexplicit
GPUObject()=defaultCeresEngine::GPUObject
GPUObject(const GPUObject &)=deleteCeresEngine::GPUObject
GPUObject(GPUObject &&)=deleteCeresEngine::GPUObject
GPUPipelineLayout(const GPUPipelineLayout &)=deleteCeresEngine::GPUPipelineLayout
GPUPipelineLayout(GPUPipelineLayout &&)=deleteCeresEngine::GPUPipelineLayout
mRefCounterCeresEngine::GPUObjectprivate
operator=(const GPUPipelineLayout &)=deleteCeresEngine::GPUPipelineLayout
operator=(GPUPipelineLayout &&)=deleteCeresEngine::GPUPipelineLayout
TDeviceObject< GPUPipelineLayoutDescriptor >::operator=(const TDeviceObject &)=deleteCeresEngine::TDeviceObject< GPUPipelineLayoutDescriptor >
TDeviceObject< GPUPipelineLayoutDescriptor >::operator=(TDeviceObject &&)=deleteCeresEngine::TDeviceObject< GPUPipelineLayoutDescriptor >
CeresEngine::GPUDeviceObject::operator=(const GPUObject &)=deleteCeresEngine::GPUObject
CeresEngine::GPUDeviceObject::operator=(GPUObject &&)=deleteCeresEngine::GPUObject
release() noexceptCeresEngine::GPUObjectinline
retain() noexceptCeresEngine::GPUObjectinline
safeCast(const RC< ParentType > &ptr)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
safeCast(ParentType *object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
safeCast(const ParentType *object)CeresEngine::GLObject< ChildTypeName, ParentType >inlinestatic
TDeviceObject(GPUDevice &device, const Descriptor &descriptor)CeresEngine::GPUPipelineLayoutinlineexplicit
TDeviceObject(const TDeviceObject &)=deleteCeresEngine::GPUPipelineLayout
TDeviceObject(TDeviceObject &&)=deleteCeresEngine::GPUPipelineLayout
~GLPipelineLayout() finalCeresEngine::GLPipelineLayout
~GPUDeviceObject() overrideCeresEngine::GPUDeviceObject
~GPUObject()=defaultCeresEngine::GPUObjectvirtual
~TDeviceObject() override=defaultCeresEngine::TDeviceObject< GPUPipelineLayoutDescriptor >