| bind() | CeresEngine::GLResourceSet | |
| cast(const RC< ParentType > &ptr) | CeresEngine::GLObject< ChildTypeName, ParentType > | inlinestatic |
| cast(ParentType &object) | CeresEngine::GLObject< ChildTypeName, ParentType > | inlinestatic |
| cast(const ParentType &object) | CeresEngine::GLObject< ChildTypeName, ParentType > | inlinestatic |
| cast(ParentType *object) | CeresEngine::GLObject< ChildTypeName, ParentType > | inlinestatic |
| cast(const ParentType *object) | CeresEngine::GLObject< ChildTypeName, ParentType > | inlinestatic |
| descriptor | CeresEngine::TDeviceObject< GPUResourceSetDescriptor > | |
| Descriptor typedef | CeresEngine::TDeviceObject< GPUResourceSetDescriptor > | |
| descriptorGL | CeresEngine::GLResourceSet | private |
| destroy() noexcept | CeresEngine::GPUObject | protectedvirtual |
| device | CeresEngine::GPUDeviceObject | |
| deviceGL | CeresEngine::GLDeviceObject< GLResourceSet, GPUResourceSet > | protected |
| GLDeviceObject(GLDevicePtr device) | CeresEngine::GLDeviceObject< GLResourceSet, GPUResourceSet > | inlineexplicitprotected |
| GLResourceSet(GLPipelineLayoutPtr pipelineLayout, const GPUResourceSetDescriptor &descriptor, UInt32 set=0) | CeresEngine::GLResourceSet | |
| GPUDeviceObject(GPUDevice &device) | CeresEngine::GPUDeviceObject | explicit |
| GPUObject()=default | CeresEngine::GPUObject | |
| GPUObject(const GPUObject &)=delete | CeresEngine::GPUObject | |
| GPUObject(GPUObject &&)=delete | CeresEngine::GPUObject | |
| GPUResourceSet(GPUPipelineLayout &pipelineLayout, const GPUResourceSetDescriptor &descriptor) | CeresEngine::GPUResourceSet | explicit |
| GPUResourceSet(const GPUResourceSet &)=delete | CeresEngine::GPUResourceSet | |
| GPUResourceSet(GPUResourceSet &&)=delete | CeresEngine::GPUResourceSet | |
| mPipelineLayout | CeresEngine::GLResourceSet | private |
| mRefCounter | CeresEngine::GPUObject | private |
| operator=(const GPUResourceSet &)=delete | CeresEngine::GPUResourceSet | |
| operator=(GPUResourceSet &&)=delete | CeresEngine::GPUResourceSet | |
| TDeviceObject< GPUResourceSetDescriptor >::operator=(const TDeviceObject &)=delete | CeresEngine::TDeviceObject< GPUResourceSetDescriptor > | |
| TDeviceObject< GPUResourceSetDescriptor >::operator=(TDeviceObject &&)=delete | CeresEngine::TDeviceObject< GPUResourceSetDescriptor > | |
| CeresEngine::GPUDeviceObject::operator=(const GPUObject &)=delete | CeresEngine::GPUObject | |
| CeresEngine::GPUDeviceObject::operator=(GPUObject &&)=delete | CeresEngine::GPUObject | |
| pipelineLayout() const | CeresEngine::GLResourceSet | inline |
| CeresEngine::GPUResourceSet::pipelineLayout | CeresEngine::GPUResourceSet | |
| release() noexcept | CeresEngine::GPUObject | inline |
| retain() noexcept | CeresEngine::GPUObject | inline |
| safeCast(const RC< ParentType > &ptr) | CeresEngine::GLObject< ChildTypeName, ParentType > | inlinestatic |
| safeCast(ParentType *object) | CeresEngine::GLObject< ChildTypeName, ParentType > | inlinestatic |
| safeCast(const ParentType *object) | CeresEngine::GLObject< ChildTypeName, ParentType > | inlinestatic |
| TDeviceObject(GPUDevice &device, const Descriptor &descriptor) | CeresEngine::TDeviceObject< GPUResourceSetDescriptor > | inlineexplicit |
| TDeviceObject(const TDeviceObject &)=delete | CeresEngine::TDeviceObject< GPUResourceSetDescriptor > | |
| TDeviceObject(TDeviceObject &&)=delete | CeresEngine::TDeviceObject< GPUResourceSetDescriptor > | |
| ~GLResourceSet() final | CeresEngine::GLResourceSet | |
| ~GPUDeviceObject() override | CeresEngine::GPUDeviceObject | |
| ~GPUObject()=default | CeresEngine::GPUObject | virtual |
| ~GPUResourceSet() override | CeresEngine::GPUResourceSet | |
| ~TDeviceObject() override=default | CeresEngine::TDeviceObject< GPUResourceSetDescriptor > | |