CeresEngine 0.2.0
A game development framework
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CeresEngine::GPUGraphicsPipeline Member List

This is the complete list of members for CeresEngine::GPUGraphicsPipeline, including all inherited members.

begin(GPUCommandBuffer &commandBuffer)=0CeresEngine::GPUGraphicsPipelinepure virtual
createResourceSet(const GPUResourceSetDescriptor &descriptor, UInt32 setIndex=0)=0CeresEngine::GPUGraphicsPipelinepure virtual
Descriptor typedefCeresEngine::TDeviceObject< GPUGraphicsPipelineDescriptor >
descriptorCeresEngine::TDeviceObject< GPUGraphicsPipelineDescriptor >
destroy() noexceptCeresEngine::GPUObjectprotectedvirtual
deviceCeresEngine::GPUDeviceObject
end(GPUCommandBuffer &commandBuffer)=0CeresEngine::GPUGraphicsPipelinepure virtual
GPUDeviceObject(GPUDevice &device)CeresEngine::GPUDeviceObjectexplicit
GPUGraphicsPipeline(const GPUGraphicsPipeline &)=deleteCeresEngine::GPUGraphicsPipeline
GPUGraphicsPipeline(GPUGraphicsPipeline &&)=deleteCeresEngine::GPUGraphicsPipeline
GPUObject()=defaultCeresEngine::GPUObject
GPUObject(const GPUObject &)=deleteCeresEngine::GPUObject
GPUObject(GPUObject &&)=deleteCeresEngine::GPUObject
mRefCounterCeresEngine::GPUObjectprivate
operator=(const GPUGraphicsPipeline &)=deleteCeresEngine::GPUGraphicsPipeline
operator=(GPUGraphicsPipeline &&)=deleteCeresEngine::GPUGraphicsPipeline
TDeviceObject< GPUGraphicsPipelineDescriptor >::operator=(const TDeviceObject &)=deleteCeresEngine::TDeviceObject< GPUGraphicsPipelineDescriptor >
TDeviceObject< GPUGraphicsPipelineDescriptor >::operator=(TDeviceObject &&)=deleteCeresEngine::TDeviceObject< GPUGraphicsPipelineDescriptor >
CeresEngine::GPUDeviceObject::operator=(const GPUObject &)=deleteCeresEngine::GPUObject
CeresEngine::GPUDeviceObject::operator=(GPUObject &&)=deleteCeresEngine::GPUObject
release() noexceptCeresEngine::GPUObjectinline
retain() noexceptCeresEngine::GPUObjectinline
TDeviceObject(GPUDevice &device, const Descriptor &descriptor)CeresEngine::GPUGraphicsPipelineinlineexplicit
TDeviceObject(const TDeviceObject &)=deleteCeresEngine::GPUGraphicsPipeline
TDeviceObject(TDeviceObject &&)=deleteCeresEngine::GPUGraphicsPipeline
with(GPUCommandBuffer &commandBuffer, Func &&func)CeresEngine::GPUGraphicsPipelineinline
~GPUDeviceObject() overrideCeresEngine::GPUDeviceObject
~GPUObject()=defaultCeresEngine::GPUObjectvirtual
~TDeviceObject() override=defaultCeresEngine::TDeviceObject< GPUGraphicsPipelineDescriptor >