CeresEngine 0.2.0
A game development framework
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CeresEngine::GPUPipelineLayout Member List

This is the complete list of members for CeresEngine::GPUPipelineLayout, including all inherited members.

createResourceSet(const GPUResourceSetDescriptor &descriptor, UInt32 setIndex=0)=0CeresEngine::GPUPipelineLayoutpure virtual
descriptorCeresEngine::TDeviceObject< GPUPipelineLayoutDescriptor >
Descriptor typedefCeresEngine::TDeviceObject< GPUPipelineLayoutDescriptor >
destroy() noexceptCeresEngine::GPUObjectprotectedvirtual
deviceCeresEngine::GPUDeviceObject
GPUDeviceObject(GPUDevice &device)CeresEngine::GPUDeviceObjectexplicit
GPUObject()=defaultCeresEngine::GPUObject
GPUObject(const GPUObject &)=deleteCeresEngine::GPUObject
GPUObject(GPUObject &&)=deleteCeresEngine::GPUObject
GPUPipelineLayout(const GPUPipelineLayout &)=deleteCeresEngine::GPUPipelineLayout
GPUPipelineLayout(GPUPipelineLayout &&)=deleteCeresEngine::GPUPipelineLayout
mRefCounterCeresEngine::GPUObjectprivate
operator=(const GPUPipelineLayout &)=deleteCeresEngine::GPUPipelineLayout
operator=(GPUPipelineLayout &&)=deleteCeresEngine::GPUPipelineLayout
TDeviceObject< GPUPipelineLayoutDescriptor >::operator=(const TDeviceObject &)=deleteCeresEngine::TDeviceObject< GPUPipelineLayoutDescriptor >
TDeviceObject< GPUPipelineLayoutDescriptor >::operator=(TDeviceObject &&)=deleteCeresEngine::TDeviceObject< GPUPipelineLayoutDescriptor >
CeresEngine::GPUDeviceObject::operator=(const GPUObject &)=deleteCeresEngine::GPUObject
CeresEngine::GPUDeviceObject::operator=(GPUObject &&)=deleteCeresEngine::GPUObject
release() noexceptCeresEngine::GPUObjectinline
retain() noexceptCeresEngine::GPUObjectinline
TDeviceObject(GPUDevice &device, const Descriptor &descriptor)CeresEngine::GPUPipelineLayoutinlineexplicit
TDeviceObject(const TDeviceObject &)=deleteCeresEngine::GPUPipelineLayout
TDeviceObject(TDeviceObject &&)=deleteCeresEngine::GPUPipelineLayout
~GPUDeviceObject() overrideCeresEngine::GPUDeviceObject
~GPUObject()=defaultCeresEngine::GPUObjectvirtual
~TDeviceObject() override=defaultCeresEngine::TDeviceObject< GPUPipelineLayoutDescriptor >