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CeresEngine 0.2.0
A game development framework
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This is the complete list of members for CeresEngine::LocalFileSystem, including all inherited members.
| createFileWatcher(ExecutionContext &executionContext, const FileHandle &directory, const FileEvents &events=FileEvent::Default, bool recursive=true) override | CeresEngine::LocalFileSystem | virtual |
| getLocal() noexcept | CeresEngine::IFileSystem | static |
| IFileSystem() | CeresEngine::IFileSystem | |
| LocalFileSystem() | CeresEngine::LocalFileSystem | |
| mDeleter | CeresEngine::RefCounted< IFileSystem > | private |
| mRefCounter | CeresEngine::RefCounted< IFileSystem > | private |
| open(StringView path) override | CeresEngine::LocalFileSystem | virtual |
| open(String &&path) override | CeresEngine::LocalFileSystem | virtual |
| CeresEngine::IFileSystem::open(const char *path) | CeresEngine::IFileSystem | |
| RefCounted(Args &&... args) | CeresEngine::RefCounted< IFileSystem > | inlineexplicit |
| release() noexcept | CeresEngine::RefCounted< IFileSystem > | inline |
| retain() noexcept | CeresEngine::RefCounted< IFileSystem > | inline |
| ~IFileSystem() | CeresEngine::IFileSystem | virtual |
| ~LocalFileSystem() | CeresEngine::LocalFileSystem | virtual |