CeresEngine 0.2.0
A game development framework
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CeresEngine::RendererLight Member List

This is the complete list of members for CeresEngine::RendererLight, including all inherited members.

changeID(RendererObjectID newID) noexceptCeresEngine::RendererObjectprivate
destroy() noexcept overrideCeresEngine::TRendererObject< SelfType, BaseType >inlinevirtual
didChangeIDCeresEngine::RendererObject
getBoundingSphere() constCeresEngine::RendererLight
getComponent() constCeresEngine::RendererLightinline
getDirtyFlags() const noexceptCeresEngine::RendererLightinline
getFlags() const noexceptCeresEngine::RendererLightinline
getID() const noexceptCeresEngine::RendererObjectinline
getInfo() constCeresEngine::RendererLightinline
getInfo()CeresEngine::RendererLightinline
getManager() const noexceptCeresEngine::TRendererObject< SelfType, BaseType >inline
getSettings() constCeresEngine::RendererLightinline
getShadowMap() constCeresEngine::RendererLightinline
getUniformBuffer() constCeresEngine::RendererLightinline
isDirty() const noexceptCeresEngine::RendererLightinline
ManagerType typedefCeresEngine::TRendererObject< SelfType, BaseType >private
ManagerTypeCeresEngine::TRendererObject< SelfType, BaseType >private
markAsDirty(const RendererLightDirtyFlags &flags=RendererLightDirtyFlag::All) noexceptCeresEngine::RendererLight
mComponentCeresEngine::RendererLightprivate
mDirtyCeresEngine::RendererLightprivate
mDirtyFlagsCeresEngine::RendererLightprivate
mFlagsCeresEngine::RendererLightprivate
mIDCeresEngine::RendererObjectprotected
mInfoCeresEngine::RendererLightprivate
mManagerCeresEngine::TRendererObject< SelfType, BaseType >protected
mParametersCeresEngine::RendererLightprivate
mShadowMapCeresEngine::RendererLightprivate
mUniformBufferCeresEngine::RendererLightprivate
prepare(RendererContext &context)CeresEngine::RendererLight
RendererLight(RendererLightManager &manager, RendererScene &scene)CeresEngine::RendererLightexplicit
RendererLightManagerCeresEngine::RendererLightfriend
RendererObject()=defaultCeresEngine::RendererObjectexplicit
renderShadow(GPUCommandBuffer &commandBuffer)CeresEngine::RendererLight
setFlags(const RendererLightFlags &flags)CeresEngine::RendererLight
setShadowMap(const GPUImagePtr &shadowMap)CeresEngine::RendererLight
super typedefCeresEngine::RendererLightprivate
synchronize(const Transform &transform, const LightComponent &component)CeresEngine::RendererLight
TRendererObject(ManagerType &manager, Args &&... args)CeresEngine::TRendererObject< SelfType, BaseType >inlineexplicit
TRendererSceneObject(Args &&... args)CeresEngine::TRendererSceneObject< RendererLight >inlineexplicit
willChangeIDCeresEngine::RendererObject
~RendererLight() noexcept finalCeresEngine::RendererLight
~RendererObject() noexcept=defaultCeresEngine::RendererObjectvirtual
~TRendererSceneObject() noexcept overrideCeresEngine::TRendererSceneObject< RendererLight >inline