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CeresEngine 0.2.0
A game development framework
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This is the complete list of members for CeresEngine::ShaderBinary, including all inherited members.
| BinaryBuffer typedef | CeresEngine::ShaderBinary | |
| data | CeresEngine::ShaderBinary | |
| isValid() const noexcept | CeresEngine::ShaderBinary | |
| operator bool() const noexcept | CeresEngine::ShaderBinary | explicit |
| operator=(const ShaderBinary &other) | CeresEngine::ShaderBinary | |
| operator=(ShaderBinary &&other) noexcept | CeresEngine::ShaderBinary | |
| reflect(Processor &&RTTI) | CeresEngine::ShaderBinary | inlinestatic |
| ShaderBinary() noexcept | CeresEngine::ShaderBinary | |
| ShaderBinary(ShaderType shaderType, BinaryBuffer binary) noexcept | CeresEngine::ShaderBinary | explicit |
| ShaderBinary(ShaderType shaderType, const unsigned char *binary, size_t length) | CeresEngine::ShaderBinary | |
| ShaderBinary(const ShaderBinary &other) | CeresEngine::ShaderBinary | |
| ShaderBinary(ShaderBinary &&other) noexcept | CeresEngine::ShaderBinary | |
| type | CeresEngine::ShaderBinary |