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CeresEngine 0.2.0
A game development framework
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This is the complete list of members for CeresEngine::ShaderCompiler::ASTSymbolOverload, including all inherited members.
| addSymbolRef(AST *ast) | CeresEngine::ShaderCompiler::ASTSymbolOverload | |
| ASTSymbolOverload(const String &ident, AST *ast) | CeresEngine::ShaderCompiler::ASTSymbolOverload | |
| fetch(bool throwOnFailure=true) const | CeresEngine::ShaderCompiler::ASTSymbolOverload | |
| fetchFunctionDeclaration(bool throwOnFailure=true) const | CeresEngine::ShaderCompiler::ASTSymbolOverload | |
| fetchFunctionDeclaration(const Vector< TypeDenoterPtr > &argTypeDenoters) const | CeresEngine::ShaderCompiler::ASTSymbolOverload | |
| fetchType(bool throwOnFailure=true) const | CeresEngine::ShaderCompiler::ASTSymbolOverload | |
| fetchVarDeclaration(bool throwOnFailure=true) const | CeresEngine::ShaderCompiler::ASTSymbolOverload | |
| mIdent | CeresEngine::ShaderCompiler::ASTSymbolOverload | private |
| mRefs | CeresEngine::ShaderCompiler::ASTSymbolOverload | private |