#include <CeresEngine/Material/ShaderCompiler/AST/SourcePosition.hpp>
◆ SourcePosition() [1/2]
| CeresEngine::ShaderCompiler::SourcePosition::SourcePosition |
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default |
◆ SourcePosition() [2/2]
◆ getColumn()
| UInt32 CeresEngine::ShaderCompiler::SourcePosition::getColumn |
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const |
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inline |
◆ getOrigin()
| const SourceOrigin * CeresEngine::ShaderCompiler::SourcePosition::getOrigin |
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const |
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inline |
◆ getRow()
| UInt32 CeresEngine::ShaderCompiler::SourcePosition::getRow |
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const |
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inline |
◆ increaseColumn()
| void CeresEngine::ShaderCompiler::SourcePosition::increaseColumn |
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◆ increaseRow()
| void CeresEngine::ShaderCompiler::SourcePosition::increaseRow |
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◆ isValid()
| bool CeresEngine::ShaderCompiler::SourcePosition::isValid |
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const |
◆ operator bool()
| CeresEngine::ShaderCompiler::SourcePosition::operator bool |
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const |
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inlineexplicit |
◆ operator<()
◆ reset()
| void CeresEngine::ShaderCompiler::SourcePosition::reset |
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◆ setOrigin()
◆ toString()
| String CeresEngine::ShaderCompiler::SourcePosition::toString |
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bool |
printFilename = true | ) |
const |
◆ ignore
◆ mColumn
| UInt32 CeresEngine::ShaderCompiler::SourcePosition::mColumn = 0 |
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private |
◆ mOrigin
◆ mRow
| UInt32 CeresEngine::ShaderCompiler::SourcePosition::mRow = 0 |
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private |
The documentation for this class was generated from the following file:
- /Users/Rogiel/Developer/CeresEngine/Engine/Sources/CeresEngine/Material/ShaderCompiler/AST/SourcePosition.hpp