CeresEngine 0.2.0
A game development framework
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CeresEngine::ShaderCompiler::SymbolTable< SymbolType > Member List

This is the complete list of members for CeresEngine::ShaderCompiler::SymbolTable< SymbolType >, including all inherited members.

closeScope(const OnReleaseProc &releaseProc=nullptr)CeresEngine::ShaderCompiler::SymbolTable< SymbolType >inline
fetch(const String &ident) constCeresEngine::ShaderCompiler::SymbolTable< SymbolType >inline
fetchFromCurrentScope(const String &ident) constCeresEngine::ShaderCompiler::SymbolTable< SymbolType >inline
fetchSimilar(const String &ident) constCeresEngine::ShaderCompiler::SymbolTable< SymbolType >inline
find(const SearchPredicateProc &searchPredicate) constCeresEngine::ShaderCompiler::SymbolTable< SymbolType >inline
getScopeLevel() constCeresEngine::ShaderCompiler::SymbolTable< SymbolType >inline
isInsideGlobalScope() constCeresEngine::ShaderCompiler::SymbolTable< SymbolType >inline
mScopeStackCeresEngine::ShaderCompiler::SymbolTable< SymbolType >private
mSymTableCeresEngine::ShaderCompiler::SymbolTable< SymbolType >private
mSymTableAnonymousCeresEngine::ShaderCompiler::SymbolTable< SymbolType >private
OnOverrideProc typedefCeresEngine::ShaderCompiler::SymbolTable< SymbolType >
OnReleaseProc typedefCeresEngine::ShaderCompiler::SymbolTable< SymbolType >
openScope()CeresEngine::ShaderCompiler::SymbolTable< SymbolType >inline
register_(const String &ident, SymbolType symbol, const OnOverrideProc &overrideProc=nullptr, const bool throwOnFailure=true)CeresEngine::ShaderCompiler::SymbolTable< SymbolType >inline
SearchPredicateProc typedefCeresEngine::ShaderCompiler::SymbolTable< SymbolType >
SymbolTable()CeresEngine::ShaderCompiler::SymbolTable< SymbolType >inline