CeresEngine 0.2.0
A game development framework
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CeresEngine::Shape Member List

This is the complete list of members for CeresEngine::Shape, including all inherited members.

allocator_type typedefCeresEngine::Shape
append(const Shape &aShape)CeresEngine::Shape
append(Shape &&aShape)CeresEngine::Shape
appendElement(ElementType type, const BezierPath &path)CeresEngine::Shapeprivate
appendElement(ElementType type, BezierPath &&path)CeresEngine::Shapeprivate
appendPath(const BezierPath &path)CeresEngine::Shapeprivate
appendPath(BezierPath &&path)CeresEngine::Shapeprivate
begin() constCeresEngine::Shapeinline
BlendMode enum nameCeresEngine::Shape
cbegin() constCeresEngine::Shapeinline
cend() constCeresEngine::Shapeinline
contains(const Point2 &aPoint) constCeresEngine::Shape
ElementIterator typedefCeresEngine::Shape
ElementType enum nameCeresEngine::Shape
end() constCeresEngine::Shapeinline
fill(const BezierPath &path, const Paint &paint, BlendMode blendMode=BlendMode::Normal)CeresEngine::Shape
fill(BezierPath &&path, const Paint &paint, BlendMode blendMode=BlendMode::Normal)CeresEngine::Shape
flatten()CeresEngine::Shape
flattened() const &CeresEngine::Shape
flattened() &&CeresEngine::Shapeinline
getAllocator() const noexceptCeresEngine::Shapeinline
getBounds() constCeresEngine::Shape
getBoundsAccurate() constCeresEngine::Shape
getControlPointBounds() constCeresEngine::Shape
getElement(UInt32 index) constCeresEngine::Shape
getElementCount() constCeresEngine::Shape
isEmpty() constCeresEngine::Shape
LineCapStyle enum nameCeresEngine::Shape
LineJoinStyle enum nameCeresEngine::Shape
mElementsCeresEngine::Shapeprivate
mPathsCeresEngine::Shapeprivate
operator&(const Point2 &aPoint) constCeresEngine::Shapeinline
operator+(const Shape &aShape) constCeresEngine::Shapeinline
operator+(Shape &&aShape) constCeresEngine::Shapeinline
operator+=(const Shape &aShape)CeresEngine::Shapeinline
operator+=(Shape &&aShape)CeresEngine::Shapeinline
operator=(const Shape &other)CeresEngine::Shape
operator=(Shape &&other) noexceptCeresEngine::Shape
operator[](const UInt32 index) constCeresEngine::Shapeinline
reverse()CeresEngine::Shape
reversed() const &CeresEngine::Shape
reversed() &&CeresEngine::Shapeinline
Shape()CeresEngine::Shapeexplicit
Shape(AnyAllocatorReference allocator)CeresEngine::Shapeexplicit
Shape(const Shape &other)CeresEngine::Shape
Shape(const Shape &other, AnyAllocatorReference allocator)CeresEngine::Shape
Shape(Shape &&other) noexceptCeresEngine::Shape
Shape(std::allocator_arg_t, const Allocator &allocator)CeresEngine::Shapeinlineexplicit
Shape(std::allocator_arg_t, const Allocator &allocator, const Shape &other)CeresEngine::Shapeinlineexplicit
stroke(const BezierPath &path, const Paint &paint, double lineWidth=1.0, BlendMode blendMode=BlendMode::Normal, LineCapStyle lineCapStyle=LineCapStyle::Butt, LineJoinStyle lineJoinStyle=LineJoinStyle::Miter, double miterLimit=10.0)CeresEngine::Shape
stroke(BezierPath &&path, const Paint &paint, double lineWidth=1.0, BlendMode blendMode=BlendMode::Normal, LineCapStyle lineCapStyle=LineCapStyle::Butt, LineJoinStyle lineJoinStyle=LineJoinStyle::Miter, double miterLimit=10.0)CeresEngine::Shape
transform(const AffineTransform &aTransform)CeresEngine::Shape
transformed(const AffineTransform &aTransform) const &CeresEngine::Shape
transformed(const AffineTransform &aTransform) &&CeresEngine::Shapeinline
~Shape()=defaultCeresEngine::Shape