CeresEngine 0.2.0
A game development framework
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CeresEngine::TextureAtlasLayout Member List

This is the complete list of members for CeresEngine::TextureAtlasLayout, including all inherited members.

addElement(UInt32 width, UInt32 height, UInt32 &x, UInt32 &y)CeresEngine::TextureAtlasLayout
addToNode(UInt32 nodeIdx, UInt32 width, UInt32 height, UInt32 &x, UInt32 &y, bool allowGrowth)CeresEngine::TextureAtlasLayoutprivate
clear()CeresEngine::TextureAtlasLayout
getHeight() constCeresEngine::TextureAtlasLayoutinline
getWidth() constCeresEngine::TextureAtlasLayoutinline
isEmpty() constCeresEngine::TextureAtlasLayoutinline
mHeightCeresEngine::TextureAtlasLayoutprivate
mInitialHeightCeresEngine::TextureAtlasLayoutprivate
mInitialWidthCeresEngine::TextureAtlasLayoutprivate
mNodesCeresEngine::TextureAtlasLayoutprivate
mPow2CeresEngine::TextureAtlasLayoutprivate
mWidthCeresEngine::TextureAtlasLayoutprivate
TextureAtlasLayout()=defaultCeresEngine::TextureAtlasLayout
TextureAtlasLayout(const UInt32 width, const UInt32 height)CeresEngine::TextureAtlasLayoutinline
TextureAtlasLayout(const UInt32 width, const UInt32 height, const UInt32 maxWidth, const UInt32 maxHeight, const bool pow2=false)CeresEngine::TextureAtlasLayoutinline