CeresEngine 0.2.0
A game development framework
Loading...
Searching...
No Matches
CeresEngine::UILayer Member List

This is the complete list of members for CeresEngine::UILayer, including all inherited members.

addSublayer(UILayer *layer)CeresEngine::UILayer
display(UIGraphicsContext &context)CeresEngine::UILayer
displayIfNeeded(UIGraphicsContext &context)CeresEngine::UILayer
draw(UIGraphicsContext &context)CeresEngine::UILayervirtual
getNeedsDisplay()CeresEngine::UILayer
getSubLayers() const noexceptCeresEngine::UILayerinline
getSuperLayer() const noexceptCeresEngine::UILayerinline
mAnchorPointCeresEngine::UILayerprivate
mBackingStoreCeresEngine::UILayerprivate
mBoundsCeresEngine::UILayerprivate
mDeleterCeresEngine::RefCounted< UILayer >private
mFrameCeresEngine::UILayerprivate
mOpacityCeresEngine::UILayerprivate
mOpaqueCeresEngine::UILayerprivate
mPositionCeresEngine::UILayerprivate
mRefCounterCeresEngine::RefCounted< UILayer >private
mSubLayersCeresEngine::UILayerprivate
mSubLayerTransformCeresEngine::UILayerprivate
mSuperLayerCeresEngine::UILayerprivate
mTransformCeresEngine::UILayerprivate
RefCounted(Args &&... args)CeresEngine::RefCounted< UILayer >inlineexplicit
release() noexceptCeresEngine::RefCounted< UILayer >inline
removeFromSuperlayer()CeresEngine::UILayer
replaceSublayer(UILayer *layer, UILayer *other)CeresEngine::UILayer
retain() noexceptCeresEngine::RefCounted< UILayer >inline
setNeedsDisplay()CeresEngine::UILayer
setNeedsDisplay(const UIRect &rect)CeresEngine::UILayer
UILayer() noexcept=defaultCeresEngine::UILayer
~UILayer() noexcept=defaultCeresEngine::UILayervirtual