CeresEngine 0.2.0
A game development framework
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CeresEngine::UnshadedRenderTask Member List

This is the complete list of members for CeresEngine::UnshadedRenderTask, including all inherited members.

check() constCeresEngine::RenderTaskinlinevirtual
compile(RenderTaskCompiler &compiler) finalCeresEngine::UnshadedRenderTaskprotectedvirtual
CeresEngine::SimpleGraphicsRenderTask::compile()CeresEngine::RenderTask
create(const GPUImageDescriptor &descriptor)CeresEngine::RenderTaskprotected
create(const GPUBufferDescriptor &descriptor)CeresEngine::RenderTaskprotected
createGraphicsPipeline(GPUDevice &device, GPURenderPass &renderPass) finalCeresEngine::UnshadedRenderTaskprotectedvirtual
createRenderPass(GPUDevice &device)CeresEngine::GraphicsRenderTaskprotectedvirtual
createRenderTarget(GPUDevice &device, GPURenderPass &renderPass)CeresEngine::GraphicsRenderTaskprotectedvirtual
didConnect(Slot &slot, Connection &connection)CeresEngine::RenderTaskprotectedvirtual
didDisconnect(Slot &slot, Connection &connection)CeresEngine::RenderTaskprotectedvirtual
execute(RenderGraphContext &context, GPUCommandBuffer &commandBuffer, GPURenderTarget &renderTarget, GPUGraphicsPipeline &pipeline) finalCeresEngine::UnshadedRenderTaskprotectedvirtual
CeresEngine::SimpleGraphicsRenderTask::execute(RenderGraphContext &context, GPUCommandBuffer &commandBuffer, GPURenderTarget &renderTarget) overrideCeresEngine::SimpleGraphicsRenderTaskvirtual
CeresEngine::SimpleGraphicsRenderTask::execute(RenderGraphContext &context, GPUCommandBuffer &commandBuffer)=0CeresEngine::SimpleGraphicsRenderTaskvirtual
getInputs() constCeresEngine::RenderTaskinline
getName() const overrideCeresEngine::SimpleGraphicsRenderTaskinlinevirtual
getOutputs() constCeresEngine::RenderTaskinline
getResourceUsage() constCeresEngine::RenderTaskinline
getSettings() constCeresEngine::RenderTaskinlinevirtual
getSettings()CeresEngine::RenderTaskinlinevirtual
initialize(GPUDevice &device) finalCeresEngine::UnshadedRenderTaskprotectedvirtual
inputCeresEngine::UnshadedRenderTask
isGraphicsPipelineDirty(GPUGraphicsPipeline &graphicsPipeline, GPURenderPass &renderPass) constCeresEngine::SimpleGraphicsRenderTaskinlineprotectedvirtual
isRenderPassDirty(GPURenderPass &renderPass) constCeresEngine::GraphicsRenderTaskprotectedvirtual
isRenderTargetDirty(GPURenderTarget &renderTarget, GPURenderPass &renderPass) constCeresEngine::GraphicsRenderTaskprotectedvirtual
mCameraCeresEngine::UnshadedRenderTaskprivate
mDeleterCeresEngine::RefCounted< RenderTask >private
mInitializedCeresEngine::SimpleGraphicsRenderTaskprivate
mInputsCeresEngine::RenderTaskprivate
mNameCeresEngine::SimpleGraphicsRenderTaskprivate
mOutputsCeresEngine::RenderTaskprivate
mPipelineCeresEngine::SimpleGraphicsRenderTaskprotected
mRefCounterCeresEngine::RefCounted< RenderTask >private
mRenderGraphCeresEngine::RenderTaskprivate
mRenderPassCeresEngine::GraphicsRenderTaskprotected
mRenderTargetCeresEngine::GraphicsRenderTaskprotected
mResourceUsageCeresEngine::RenderTaskprotected
mSamplerCeresEngine::UnshadedRenderTaskprivate
mSceneCeresEngine::UnshadedRenderTaskprivate
outputCeresEngine::UnshadedRenderTask
RefCounted(Args &&... args)CeresEngine::RefCounted< RenderTask >inlineexplicit
release() noexceptCeresEngine::RefCounted< RenderTask >inline
RenderTask(RenderGraph &renderGraph)CeresEngine::GraphicsRenderTaskinlineexplicit
retain() noexceptCeresEngine::RefCounted< RenderTask >inline
shouldConnect(const Slot &slot, const Slot &targetSlot) constCeresEngine::RenderTaskinlineprotectedvirtual
shouldDisconnect(const Slot &slot, const Connection &connection) constCeresEngine::RenderTaskinlineprotectedvirtual
SimpleGraphicsRenderTask(RenderGraph &renderGraph, const String &name)CeresEngine::SimpleGraphicsRenderTaskinlineexplicit
UnshadedRenderTask(RenderGraph &renderGraph, RendererScene &scene, RendererCamera &camera)CeresEngine::UnshadedRenderTask
willConnect(Slot &slot, Slot &targetSlot)CeresEngine::RenderTaskinlineprotectedvirtual
willDisconnect(Slot &slot, Connection &connection)CeresEngine::RenderTaskinlineprotectedvirtual
~RenderTask()CeresEngine::RenderTaskvirtual
~UnshadedRenderTask() finalCeresEngine::UnshadedRenderTask