CeresEngine 0.2.0
A game development framework
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CeresEngine::VKCommandQueue Member List

This is the complete list of members for CeresEngine::VKCommandQueue, including all inherited members.

cast(const RC< ParentType > &ptr)CeresEngine::VKObject< ChildTypeName, ParentType >inlinestatic
cast(ParentType &object)CeresEngine::VKObject< ChildTypeName, ParentType >inlinestatic
cast(const ParentType &object)CeresEngine::VKObject< ChildTypeName, ParentType >inlinestatic
cast(ParentType *object)CeresEngine::VKObject< ChildTypeName, ParentType >inlinestatic
cast(const ParentType *object)CeresEngine::VKObject< ChildTypeName, ParentType >inlinestatic
createCommandBuffer(const GPUCommandBufferDescriptor &descriptor) finalCeresEngine::VKCommandQueuevirtual
Descriptor typedefCeresEngine::TDeviceObject< GPUCommandQueueDescriptor >
descriptorCeresEngine::TDeviceObject< GPUCommandQueueDescriptor >
destroy() noexceptCeresEngine::GPUObjectprotectedvirtual
deviceCeresEngine::GPUDeviceObject
deviceVKCeresEngine::VKDeviceObjectBase
getFamilyIndex() constCeresEngine::VKCommandQueueinline
GPUCommandQueue(const GPUCommandQueue &)=deleteCeresEngine::GPUCommandQueue
GPUCommandQueue(GPUCommandQueue &&)=deleteCeresEngine::GPUCommandQueue
GPUDeviceObject(GPUDevice &device)CeresEngine::GPUDeviceObjectexplicit
GPUObject()=defaultCeresEngine::GPUObject
GPUObject(const GPUObject &)=deleteCeresEngine::GPUObject
GPUObject(GPUObject &&)=deleteCeresEngine::GPUObject
mDescriptorVKCeresEngine::VKCommandQueueprivate
mFamilyIndexCeresEngine::VKCommandQueueprivate
mQueueCeresEngine::VKCommandQueueprivate
mRefCounterCeresEngine::GPUObjectprivate
mutexCeresEngine::VKCommandQueuemutable
operator delete(void *p, std::size_t sz) noexceptCeresEngine::VKObjectBasestatic
operator new(size_t size) noexceptCeresEngine::VKObjectBasestatic
operator VkQueue() const noexceptCeresEngine::VKCommandQueueinline
operator=(const GPUCommandQueue &)=deleteCeresEngine::GPUCommandQueue
operator=(GPUCommandQueue &&)=deleteCeresEngine::GPUCommandQueue
TDeviceObject< GPUCommandQueueDescriptor >::operator=(const TDeviceObject &)=deleteCeresEngine::TDeviceObject< GPUCommandQueueDescriptor >
TDeviceObject< GPUCommandQueueDescriptor >::operator=(TDeviceObject &&)=deleteCeresEngine::TDeviceObject< GPUCommandQueueDescriptor >
CeresEngine::GPUDeviceObject::operator=(const GPUObject &)=deleteCeresEngine::GPUObject
CeresEngine::GPUDeviceObject::operator=(GPUObject &&)=deleteCeresEngine::GPUObject
release() noexceptCeresEngine::GPUObjectinline
retain() noexceptCeresEngine::GPUObjectinline
submit(GPUCommandBuffer &commandBuffer) finalCeresEngine::VKCommandQueuevirtual
TDeviceObject(GPUDevice &device, const Descriptor &descriptor)CeresEngine::GPUCommandQueueinlineexplicit
TDeviceObject(const TDeviceObject &)=deleteCeresEngine::GPUCommandQueue
TDeviceObject(TDeviceObject &&)=deleteCeresEngine::GPUCommandQueue
VKCommandBufferCeresEngine::VKCommandQueuefriend
VKCommandQueue(VKDevice &device, UInt32 familyIndex, VkQueue queue)CeresEngine::VKCommandQueue
VKDeviceObject(VKDevice &device) noexceptCeresEngine::VKDeviceObject< VKCommandQueue, GPUCommandQueue >inlineexplicitprotected
VKDeviceObjectBase(VKDevice &device) noexceptCeresEngine::VKDeviceObjectBaseexplicit
wait() finalCeresEngine::VKCommandQueuevirtual
~GPUDeviceObject() overrideCeresEngine::GPUDeviceObject
~GPUObject()=defaultCeresEngine::GPUObjectvirtual
~TDeviceObject() override=defaultCeresEngine::TDeviceObject< GPUCommandQueueDescriptor >
~VKCommandQueue() finalCeresEngine::VKCommandQueue
~VKDeviceObjectBase() noexceptCeresEngine::VKDeviceObjectBase