CeresEngine 0.2.0
A game development framework
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CeresEngine::VKShaderProgram Member List

This is the complete list of members for CeresEngine::VKShaderProgram, including all inherited members.

Allocator typedefCeresEngine::VKShaderProgram
cast(const RC< GPUShaderProgram > &ptr)CeresEngine::VKObject< VKShaderProgram, GPUShaderProgram >inlinestatic
cast(GPUShaderProgram &object)CeresEngine::VKObject< VKShaderProgram, GPUShaderProgram >inlinestatic
cast(const GPUShaderProgram &object)CeresEngine::VKObject< VKShaderProgram, GPUShaderProgram >inlinestatic
cast(GPUShaderProgram *object)CeresEngine::VKObject< VKShaderProgram, GPUShaderProgram >inlinestatic
cast(const GPUShaderProgram *object)CeresEngine::VKObject< VKShaderProgram, GPUShaderProgram >inlinestatic
descriptorCeresEngine::TDeviceObject< GPUShaderProgramDescriptor >
Descriptor typedefCeresEngine::TDeviceObject< GPUShaderProgramDescriptor >
descriptorVKCeresEngine::VKShaderProgramprivate
destroy() noexcept finalCeresEngine::VKShaderProgramvirtual
deviceCeresEngine::GPUDeviceObject
getAllocator() noexceptCeresEngine::VKShaderProgramstatic
getPipelineLayout() const finalCeresEngine::VKShaderPrograminlinevirtual
getPipelineLayoutVK() const noexceptCeresEngine::VKShaderPrograminline
getPipelineShaderStageCreateInfo() constCeresEngine::VKShaderPrograminline
GPUDeviceObject(GPUDevice &device)CeresEngine::GPUDeviceObjectexplicit
GPUObject()=defaultCeresEngine::GPUObject
GPUObject(const GPUObject &)=deleteCeresEngine::GPUObject
GPUObject(GPUObject &&)=deleteCeresEngine::GPUObject
GPUShaderProgram(GPUDevice &device, const Descriptor &descriptor, const GPUShaderReflectionDescriptor &reflection)CeresEngine::GPUShaderPrograminlineexplicit
GPUShaderProgram(const GPUShaderProgram &)=deleteCeresEngine::GPUShaderProgram
GPUShaderProgram(GPUShaderProgram &&)=deleteCeresEngine::GPUShaderProgram
mDescriptorCeresEngine::VKShaderProgramprivate
mPipelineLayoutCeresEngine::VKShaderProgramprivate
mRefCounterCeresEngine::GPUObjectprivate
mReflectionDescriptorCeresEngine::VKShaderProgramprivate
mStageInfosCeresEngine::VKShaderProgramprivate
operator delete(void *p, std::size_t size) noexceptCeresEngine::VKShaderProgramstatic
operator new(size_t size) noexceptCeresEngine::VKShaderProgramstatic
operator=(const GPUShaderProgram &)=deleteCeresEngine::GPUShaderProgram
operator=(GPUShaderProgram &&)=deleteCeresEngine::GPUShaderProgram
TDeviceObject< GPUShaderProgramDescriptor >::operator=(const TDeviceObject &)=deleteCeresEngine::TDeviceObject< GPUShaderProgramDescriptor >
TDeviceObject< GPUShaderProgramDescriptor >::operator=(TDeviceObject &&)=deleteCeresEngine::TDeviceObject< GPUShaderProgramDescriptor >
CeresEngine::GPUDeviceObject::operator=(const GPUObject &)=deleteCeresEngine::GPUObject
CeresEngine::GPUDeviceObject::operator=(GPUObject &&)=deleteCeresEngine::GPUObject
reflect() constCeresEngine::GPUShaderPrograminline
reflectionCeresEngine::GPUShaderProgram
release() noexceptCeresEngine::GPUObjectinline
retain() noexceptCeresEngine::GPUObjectinline
TDeviceObject(GPUDevice &device, const Descriptor &descriptor)CeresEngine::GPUShaderPrograminlineexplicit
TDeviceObject(const TDeviceObject &)=deleteCeresEngine::GPUShaderProgram
TDeviceObject(TDeviceObject &&)=deleteCeresEngine::GPUShaderProgram
VKShaderProgram(VKDevice &device, const GPUShaderProgramDescriptor &descriptor)CeresEngine::VKShaderProgramexplicit
~GPUDeviceObject() overrideCeresEngine::GPUDeviceObject
~GPUObject()=defaultCeresEngine::GPUObjectvirtual
~TDeviceObject() override=defaultCeresEngine::TDeviceObject< GPUShaderProgramDescriptor >
~VKShaderProgram() finalCeresEngine::VKShaderProgram