CeresEngine 0.2.0
A game development framework
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CeresEngine::VKSwapchain Member List

This is the complete list of members for CeresEngine::VKSwapchain, including all inherited members.

cast(const RC< ParentType > &ptr)CeresEngine::VKObject< ChildTypeName, ParentType >inlinestatic
cast(ParentType &object)CeresEngine::VKObject< ChildTypeName, ParentType >inlinestatic
cast(const ParentType &object)CeresEngine::VKObject< ChildTypeName, ParentType >inlinestatic
cast(ParentType *object)CeresEngine::VKObject< ChildTypeName, ParentType >inlinestatic
cast(const ParentType *object)CeresEngine::VKObject< ChildTypeName, ParentType >inlinestatic
Descriptor typedefCeresEngine::TDeviceObject< GPUSwapchainDescriptor >
descriptorCeresEngine::TDeviceObject< GPUSwapchainDescriptor >
destroy() noexceptCeresEngine::GPUObjectprotectedvirtual
deviceCeresEngine::GPUDeviceObject
deviceVKCeresEngine::VKDeviceObjectBase
getImageAvailableSemaphore() constCeresEngine::VKSwapchain
getRenderFinishedSemaphore() constCeresEngine::VKSwapchain
GPUDeviceObject(GPUDevice &device)CeresEngine::GPUDeviceObjectexplicit
GPUObject()=defaultCeresEngine::GPUObject
GPUObject(const GPUObject &)=deleteCeresEngine::GPUObject
GPUObject(GPUObject &&)=deleteCeresEngine::GPUObject
GPUSwapchain(const GPUSwapchain &)=deleteCeresEngine::GPUSwapchain
GPUSwapchain(GPUSwapchain &&)=deleteCeresEngine::GPUSwapchain
mCurrentFrameCeresEngine::VKSwapchainprotected
mCurrentRenderImageIndexCeresEngine::VKSwapchainprotected
mDescriptorCeresEngine::VKSwapchainprotected
mImageAvailableSemaphoreCeresEngine::VKSwapchainprotected
mPresentQueueCeresEngine::VKSwapchainprotected
mRefCounterCeresEngine::GPUObjectprivate
mRenderFinishedSemaphoreCeresEngine::VKSwapchainprotected
mRenderImagesCeresEngine::VKSwapchainprotected
mSurfaceCeresEngine::VKSwapchainprotected
mSwapchainCeresEngine::VKSwapchainprotected
nextRenderImage() overrideCeresEngine::VKSwapchainvirtual
operator delete(void *p, std::size_t sz) noexceptCeresEngine::VKObjectBasestatic
operator new(size_t size) noexceptCeresEngine::VKObjectBasestatic
operator=(const GPUSwapchain &)=deleteCeresEngine::GPUSwapchain
operator=(GPUSwapchain &&)=deleteCeresEngine::GPUSwapchain
TDeviceObject< GPUSwapchainDescriptor >::operator=(const TDeviceObject &)=deleteCeresEngine::TDeviceObject< GPUSwapchainDescriptor >
TDeviceObject< GPUSwapchainDescriptor >::operator=(TDeviceObject &&)=deleteCeresEngine::TDeviceObject< GPUSwapchainDescriptor >
CeresEngine::GPUDeviceObject::operator=(const GPUObject &)=deleteCeresEngine::GPUObject
CeresEngine::GPUDeviceObject::operator=(GPUObject &&)=deleteCeresEngine::GPUObject
present() overrideCeresEngine::VKSwapchainvirtual
recreate()CeresEngine::VKSwapchainprivate
release() noexceptCeresEngine::GPUObjectinline
retain() noexceptCeresEngine::GPUObjectinline
TDeviceObject(GPUDevice &device, const Descriptor &descriptor)CeresEngine::GPUSwapchaininlineexplicit
TDeviceObject(const TDeviceObject &)=deleteCeresEngine::GPUSwapchain
TDeviceObject(TDeviceObject &&)=deleteCeresEngine::GPUSwapchain
VKDeviceObject(VKDevice &device) noexceptCeresEngine::VKDeviceObject< VKSwapchain, GPUSwapchain >inlineexplicitprotected
VKDeviceObjectBase(VKDevice &device) noexceptCeresEngine::VKDeviceObjectBaseexplicit
VKSwapchain(VKDevice &device, const GPUSwapchainDescriptor &descriptor, VkSurfaceKHR surface)CeresEngine::VKSwapchainexplicit
~GPUDeviceObject() overrideCeresEngine::GPUDeviceObject
~GPUObject()=defaultCeresEngine::GPUObjectvirtual
~TDeviceObject() override=defaultCeresEngine::TDeviceObject< GPUSwapchainDescriptor >
~VKDeviceObjectBase() noexceptCeresEngine::VKDeviceObjectBase
~VKSwapchain() overrideCeresEngine::VKSwapchain