CeresEngine 0.2.0
A game development framework
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CeresEngine::VoxelConeTracing::InjectRadianceRenderTask Member List

This is the complete list of members for CeresEngine::VoxelConeTracing::InjectRadianceRenderTask, including all inherited members.

albedoCeresEngine::VoxelConeTracing::InjectRadianceRenderTask
check() constCeresEngine::RenderTaskinlinevirtual
compile(RenderTaskCompiler &compiler) finalCeresEngine::VoxelConeTracing::InjectRadianceRenderTaskprotectedvirtual
CeresEngine::SimpleComputeRenderTask::compile()CeresEngine::RenderTask
create(const GPUImageDescriptor &descriptor)CeresEngine::RenderTaskprotected
create(const GPUBufferDescriptor &descriptor)CeresEngine::RenderTaskprotected
createComputePipeline(GPUDevice &device) finalCeresEngine::VoxelConeTracing::InjectRadianceRenderTaskprotectedvirtual
didConnect(Slot &slot, Connection &connection)CeresEngine::RenderTaskprotectedvirtual
didDisconnect(Slot &slot, Connection &connection)CeresEngine::RenderTaskprotectedvirtual
emissionCeresEngine::VoxelConeTracing::InjectRadianceRenderTask
execute(RenderGraphContext &context, GPUCommandBuffer &commandBuffer) finalCeresEngine::VoxelConeTracing::InjectRadianceRenderTaskprotectedvirtual
execute(RenderGraphContext &context, GPUCommandBuffer &commandBuffer, GPUComputePipeline &pipeline) finalCeresEngine::VoxelConeTracing::InjectRadianceRenderTaskprotectedvirtual
getInputs() constCeresEngine::RenderTaskinline
getName() const overrideCeresEngine::SimpleComputeRenderTaskinlinevirtual
getOutputs() constCeresEngine::RenderTaskinline
getResourceUsage() constCeresEngine::RenderTaskinline
getSettings() constCeresEngine::RenderTaskinlinevirtual
getSettings()CeresEngine::RenderTaskinlinevirtual
initialize(GPUDevice &device) finalCeresEngine::VoxelConeTracing::InjectRadianceRenderTaskprotectedvirtual
InjectRadianceRenderTask(RenderGraph &renderGraph, RendererScene &scene, RendererCamera &camera, const Settings &settings)CeresEngine::VoxelConeTracing::InjectRadianceRenderTaskexplicit
inputCeresEngine::VoxelConeTracing::InjectRadianceRenderTask
isComputePipelineDirty(GPUComputePipeline &computePipeline) constCeresEngine::SimpleComputeRenderTaskinlineprotectedvirtual
mCameraCeresEngine::VoxelConeTracing::InjectRadianceRenderTaskprivate
mDeleterCeresEngine::RefCounted< RenderTask >private
mInitializedCeresEngine::SimpleComputeRenderTaskprivate
mInputsCeresEngine::RenderTaskprivate
mNameCeresEngine::SimpleComputeRenderTaskprivate
mOutputsCeresEngine::RenderTaskprivate
mPipelineCeresEngine::SimpleComputeRenderTaskprivate
mRefCounterCeresEngine::RefCounted< RenderTask >private
mRenderGraphCeresEngine::RenderTaskprivate
mResourceUsageCeresEngine::RenderTaskprotected
mSamplerCeresEngine::VoxelConeTracing::InjectRadianceRenderTaskprivate
mSceneCeresEngine::VoxelConeTracing::InjectRadianceRenderTaskprivate
mSettingsCeresEngine::VoxelConeTracing::InjectRadianceRenderTaskprivate
normalCeresEngine::VoxelConeTracing::InjectRadianceRenderTask
outputCeresEngine::VoxelConeTracing::InjectRadianceRenderTask
RefCounted(Args &&... args)CeresEngine::RefCounted< RenderTask >inlineexplicit
release() noexceptCeresEngine::RefCounted< RenderTask >inline
RenderTask(RenderGraph &renderGraph)CeresEngine::ComputeRenderTaskinlineexplicit
retain() noexceptCeresEngine::RefCounted< RenderTask >inline
shouldConnect(const Slot &slot, const Slot &targetSlot) constCeresEngine::RenderTaskinlineprotectedvirtual
shouldDisconnect(const Slot &slot, const Connection &connection) constCeresEngine::RenderTaskinlineprotectedvirtual
SimpleComputeRenderTask(RenderGraph &renderGraph, const String &name)CeresEngine::SimpleComputeRenderTaskinlineexplicit
voxelCeresEngine::VoxelConeTracing::InjectRadianceRenderTask
willConnect(Slot &slot, Slot &targetSlot)CeresEngine::RenderTaskinlineprotectedvirtual
willDisconnect(Slot &slot, Connection &connection)CeresEngine::RenderTaskinlineprotectedvirtual
~InjectRadianceRenderTask() finalCeresEngine::VoxelConeTracing::InjectRadianceRenderTask
~RenderTask()CeresEngine::RenderTaskvirtual