CeresEngine 0.2.0
A game development framework
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CeresEngine::WGComputePipeline Member List

This is the complete list of members for CeresEngine::WGComputePipeline, including all inherited members.

begin(GPUCommandBuffer &commandBuffer) finalCeresEngine::WGComputePipelinevirtual
cast(const RC< ParentType > &ptr)CeresEngine::WGObject< ChildTypeName, ParentType >inlinestatic
cast(ParentType &object)CeresEngine::WGObject< ChildTypeName, ParentType >inlinestatic
cast(const ParentType &object)CeresEngine::WGObject< ChildTypeName, ParentType >inlinestatic
cast(ParentType *object)CeresEngine::WGObject< ChildTypeName, ParentType >inlinestatic
cast(const ParentType *object)CeresEngine::WGObject< ChildTypeName, ParentType >inlinestatic
createResourceSet(const GPUResourceSetDescriptor &descriptor) finalCeresEngine::WGComputePipelinevirtual
descriptorCeresEngine::TDeviceObject< GPUComputePipelineDescriptor >
Descriptor typedefCeresEngine::TDeviceObject< GPUComputePipelineDescriptor >
destroy() noexceptCeresEngine::GPUObjectprotectedvirtual
deviceCeresEngine::GPUDeviceObject
deviceWGCeresEngine::WGDeviceObject< WGComputePipeline, GPUComputePipeline >protected
end(GPUCommandBuffer &commandBuffer) finalCeresEngine::WGComputePipelinevirtual
GPUComputePipeline(const GPUComputePipeline &)=deleteCeresEngine::GPUComputePipeline
GPUComputePipeline(GPUComputePipeline &&)=deleteCeresEngine::GPUComputePipeline
GPUDeviceObject(GPUDevice &device)CeresEngine::GPUDeviceObjectexplicit
GPUObject()=defaultCeresEngine::GPUObject
GPUObject(const GPUObject &)=deleteCeresEngine::GPUObject
GPUObject(GPUObject &&)=deleteCeresEngine::GPUObject
mDescriptorCeresEngine::WGComputePipelineprivate
mRefCounterCeresEngine::GPUObjectprivate
operator=(const GPUComputePipeline &)=deleteCeresEngine::GPUComputePipeline
operator=(GPUComputePipeline &&)=deleteCeresEngine::GPUComputePipeline
TDeviceObject< GPUComputePipelineDescriptor >::operator=(const TDeviceObject &)=deleteCeresEngine::TDeviceObject< GPUComputePipelineDescriptor >
TDeviceObject< GPUComputePipelineDescriptor >::operator=(TDeviceObject &&)=deleteCeresEngine::TDeviceObject< GPUComputePipelineDescriptor >
CeresEngine::GPUDeviceObject::operator=(const GPUObject &)=deleteCeresEngine::GPUObject
CeresEngine::GPUDeviceObject::operator=(GPUObject &&)=deleteCeresEngine::GPUObject
release() noexceptCeresEngine::GPUObjectinline
retain() noexceptCeresEngine::GPUObjectinline
safeCast(const RC< ParentType > &ptr)CeresEngine::WGObject< ChildTypeName, ParentType >inlinestatic
safeCast(ParentType *object)CeresEngine::WGObject< ChildTypeName, ParentType >inlinestatic
safeCast(const ParentType *object)CeresEngine::WGObject< ChildTypeName, ParentType >inlinestatic
TDeviceObject(GPUDevice &device, const Descriptor &descriptor)CeresEngine::GPUComputePipelineinlineexplicit
TDeviceObject(const TDeviceObject &)=deleteCeresEngine::GPUComputePipeline
TDeviceObject(TDeviceObject &&)=deleteCeresEngine::GPUComputePipeline
WGComputePipeline(WGDevicePtr device, const GPUComputePipelineDescriptor &descriptor)CeresEngine::WGComputePipeline
WGDeviceObject(WGDevicePtr device)CeresEngine::WGDeviceObject< WGComputePipeline, GPUComputePipeline >inlineexplicitprotected
with(GPUCommandBuffer &commandBuffer, Func &&func, Args &&... args)CeresEngine::GPUComputePipelineinline
~GPUDeviceObject() overrideCeresEngine::GPUDeviceObject
~GPUObject()=defaultCeresEngine::GPUObjectvirtual
~TDeviceObject() override=defaultCeresEngine::TDeviceObject< GPUComputePipelineDescriptor >
~WGComputePipeline() finalCeresEngine::WGComputePipeline