CeresEngine 0.2.0
A game development framework
Loading...
Searching...
No Matches
CeresEngine::WGResourceSet Member List

This is the complete list of members for CeresEngine::WGResourceSet, including all inherited members.

cast(const RC< ParentType > &ptr)CeresEngine::WGObject< ChildTypeName, ParentType >inlinestatic
cast(ParentType &object)CeresEngine::WGObject< ChildTypeName, ParentType >inlinestatic
cast(const ParentType &object)CeresEngine::WGObject< ChildTypeName, ParentType >inlinestatic
cast(ParentType *object)CeresEngine::WGObject< ChildTypeName, ParentType >inlinestatic
cast(const ParentType *object)CeresEngine::WGObject< ChildTypeName, ParentType >inlinestatic
descriptorCeresEngine::TDeviceObject< GPUResourceSetDescriptor >
Descriptor typedefCeresEngine::TDeviceObject< GPUResourceSetDescriptor >
destroy() noexceptCeresEngine::GPUObjectprotectedvirtual
deviceCeresEngine::GPUDeviceObject
deviceWGCeresEngine::WGDeviceObject< WGResourceSet, GPUResourceSet >protected
GPUDeviceObject(GPUDevice &device)CeresEngine::GPUDeviceObjectexplicit
GPUObject()=defaultCeresEngine::GPUObject
GPUObject(const GPUObject &)=deleteCeresEngine::GPUObject
GPUObject(GPUObject &&)=deleteCeresEngine::GPUObject
GPUResourceSet(GPUPipelineLayout &pipelineLayout, const GPUResourceSetDescriptor &descriptor)CeresEngine::GPUResourceSetexplicit
GPUResourceSet(const GPUResourceSet &)=deleteCeresEngine::GPUResourceSet
GPUResourceSet(GPUResourceSet &&)=deleteCeresEngine::GPUResourceSet
mDescriptorCeresEngine::WGResourceSetprivate
mRefCounterCeresEngine::GPUObjectprivate
operator=(const GPUResourceSet &)=deleteCeresEngine::GPUResourceSet
operator=(GPUResourceSet &&)=deleteCeresEngine::GPUResourceSet
TDeviceObject< GPUResourceSetDescriptor >::operator=(const TDeviceObject &)=deleteCeresEngine::TDeviceObject< GPUResourceSetDescriptor >
TDeviceObject< GPUResourceSetDescriptor >::operator=(TDeviceObject &&)=deleteCeresEngine::TDeviceObject< GPUResourceSetDescriptor >
CeresEngine::GPUDeviceObject::operator=(const GPUObject &)=deleteCeresEngine::GPUObject
CeresEngine::GPUDeviceObject::operator=(GPUObject &&)=deleteCeresEngine::GPUObject
pipelineLayoutCeresEngine::GPUResourceSet
release() noexceptCeresEngine::GPUObjectinline
retain() noexceptCeresEngine::GPUObjectinline
safeCast(const RC< ParentType > &ptr)CeresEngine::WGObject< ChildTypeName, ParentType >inlinestatic
safeCast(ParentType *object)CeresEngine::WGObject< ChildTypeName, ParentType >inlinestatic
safeCast(const ParentType *object)CeresEngine::WGObject< ChildTypeName, ParentType >inlinestatic
TDeviceObject(GPUDevice &device, const Descriptor &descriptor)CeresEngine::TDeviceObject< GPUResourceSetDescriptor >inlineexplicit
TDeviceObject(const TDeviceObject &)=deleteCeresEngine::TDeviceObject< GPUResourceSetDescriptor >
TDeviceObject(TDeviceObject &&)=deleteCeresEngine::TDeviceObject< GPUResourceSetDescriptor >
WGDeviceObject(WGDevicePtr device)CeresEngine::WGDeviceObject< WGResourceSet, GPUResourceSet >inlineexplicitprotected
WGResourceSet(WGPipelineLayoutPtr pipelineLayout, const GPUResourceSetDescriptor &descriptor, UInt32 set=0)CeresEngine::WGResourceSet
~GPUDeviceObject() overrideCeresEngine::GPUDeviceObject
~GPUObject()=defaultCeresEngine::GPUObjectvirtual
~GPUResourceSet() overrideCeresEngine::GPUResourceSet
~TDeviceObject() override=defaultCeresEngine::TDeviceObject< GPUResourceSetDescriptor >
~WGResourceSet() finalCeresEngine::WGResourceSet