CeresEngine 0.2.0
A game development framework
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CeresEngine::Win32FileSystem Member List

This is the complete list of members for CeresEngine::Win32FileSystem, including all inherited members.

createFileWatcher(ExecutionContext &executionContext, const FileHandle &directory, const FileEvents &events=FileEvent::Default, bool recursive=true) finalCeresEngine::Win32FileSystemvirtual
getLocal() noexceptCeresEngine::IFileSystemstatic
IFileSystem()CeresEngine::IFileSystem
LocalFileSystem()CeresEngine::LocalFileSystem
mDeleterCeresEngine::RefCounted< IFileSystem >private
mRefCounterCeresEngine::RefCounted< IFileSystem >private
open(StringView path) finalCeresEngine::Win32FileSystemvirtual
open(String &&path) finalCeresEngine::Win32FileSystemvirtual
CeresEngine::IFileSystem::open(const char *path)CeresEngine::IFileSystem
RefCounted(Args &&... args)CeresEngine::RefCounted< IFileSystem >inlineexplicit
release() noexceptCeresEngine::RefCounted< IFileSystem >inline
retain() noexceptCeresEngine::RefCounted< IFileSystem >inline
super typedefCeresEngine::Win32FileSystemprivate
Win32FileSystem()CeresEngine::Win32FileSystem
~IFileSystem()CeresEngine::IFileSystemvirtual
~LocalFileSystem()CeresEngine::LocalFileSystemvirtual
~Win32FileSystem() finalCeresEngine::Win32FileSystem