CeresEngine
0.2.0
A game development framework
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CeresEngine::Win32RunLoop Member List
This is the complete list of members for
CeresEngine::Win32RunLoop
, including all inherited members.
executor_type
typedef
CeresEngine::Win32RunLoop
get
() noexcept
CeresEngine::ExecutionContext
inline
static
get_executor
() noexcept
CeresEngine::Win32RunLoop
inline
getCurrent
() noexcept
CeresEngine::ExecutionContext
static
getExecutor
() noexcept final
CeresEngine::Win32RunLoop
virtual
getService
() noexcept
CeresEngine::ExecutionContext
inline
getServiceIf
() noexcept
CeresEngine::ExecutionContext
inline
hasService
() noexcept
CeresEngine::ExecutionContext
inline
ID
typedef
CeresEngine::ExecutionContext
isActive
() const noexcept
CeresEngine::ExecutionContext
mThreadID
CeresEngine::Win32RunLoop
private
onWorkFinished
() noexcept
CeresEngine::Win32RunLoop
private
onWorkStarted
() noexcept
CeresEngine::Win32RunLoop
private
run
() final
CeresEngine::Win32RunLoop
virtual
schedule
(UniqueFunction< void()> function, ExecutorBlocking blockingProperty)
CeresEngine::Win32RunLoop
private
stop
() final
CeresEngine::Win32RunLoop
virtual
Win32RunLoop
() noexcept
CeresEngine::Win32RunLoop
explicit
~ExecutionContext
() noexcept=default
CeresEngine::ExecutionContext
virtual
~RunLoop
() noexcept override=default
CeresEngine::RunLoop
~Win32RunLoop
() noexcept override
CeresEngine::Win32RunLoop
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