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CeresEngine 0.2.0
A game development framework
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This is the complete list of members for CeresEngine::DefaultAllocator, including all inherited members.
| allocate_array(std::size_t count, std::size_t size, std::size_t alignment) | CeresEngine::DefaultAllocator | static |
| allocate_node(std::size_t size, std::size_t alignment) | CeresEngine::DefaultAllocator | static |
| deallocate_array(void *ptr, std::size_t count, std::size_t size, std::size_t alignment) noexcept | CeresEngine::DefaultAllocator | static |
| deallocate_node(void *node, std::size_t size, std::size_t alignment) noexcept | CeresEngine::DefaultAllocator | static |
| is_stateful typedef | CeresEngine::DefaultAllocator | |
| max_alignment() | CeresEngine::DefaultAllocator | static |
| max_array_size() | CeresEngine::DefaultAllocator | static |
| max_node_size() | CeresEngine::DefaultAllocator | static |