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CeresEngine 0.2.0
A game development framework
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This is the complete list of members for CeresEngine::GPUShaderDescriptor, including all inherited members.
| GPUShaderDescriptor()=default | CeresEngine::GPUShaderDescriptor | |
| GPUShaderDescriptor(const GPUShaderDescriptor &)=default | CeresEngine::GPUShaderDescriptor | |
| GPUShaderDescriptor(const ShaderType type, String source) | CeresEngine::GPUShaderDescriptor | inline |
| GPUShaderDescriptor(const ShaderType type, String source, String profile) | CeresEngine::GPUShaderDescriptor | inline |
| GPUShaderDescriptor(const ShaderBinary &binary) | CeresEngine::GPUShaderDescriptor | inline |
| GPUShaderDescriptor(const ShaderSource &source) | CeresEngine::GPUShaderDescriptor | inline |
| name | CeresEngine::GPUShaderDescriptor | |
| operator=(const GPUShaderDescriptor &)=default | CeresEngine::GPUShaderDescriptor | |
| profile | CeresEngine::GPUShaderDescriptor | |
| reflect(Processor &&RTTI) | CeresEngine::GPUShaderDescriptor | inlinestatic |
| source | CeresEngine::GPUShaderDescriptor | |
| sourceType | CeresEngine::GPUShaderDescriptor | |
| type | CeresEngine::GPUShaderDescriptor |