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CeresEngine 0.2.0
A game development framework
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This is the complete list of members for CeresEngine::GPUVertexFormat, including all inherited members.
| attributes | CeresEngine::GPUVertexFormat | |
| GPUVertexFormat() noexcept=default | CeresEngine::GPUVertexFormat | |
| GPUVertexFormat(const GPUVertexFormat &)=default | CeresEngine::GPUVertexFormat | |
| GPUVertexFormat(std::initializer_list< GPUVertexAttribute > &&aAttributesList, const UInt32 inputSlot=0) noexcept | CeresEngine::GPUVertexFormat | inline |
| GPUVertexFormat(const BeginIterator &begin, const EndIterator &end, const UInt32 inputSlot=0) noexcept | CeresEngine::GPUVertexFormat | inlineexplicit |
| inputRate | CeresEngine::GPUVertexFormat | |
| inputSlot | CeresEngine::GPUVertexFormat | |
| operator!= | CeresEngine::GPUVertexFormat | friend |
| operator=(const GPUVertexFormat &)=default | CeresEngine::GPUVertexFormat | |
| operator== | CeresEngine::GPUVertexFormat | friend |
| reflect(Processor &&RTTI) | CeresEngine::GPUVertexFormat | inlinestatic |
| stride | CeresEngine::GPUVertexFormat |