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CeresEngine 0.2.0
A game development framework
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A structure that describes a shader resource. More...
#include <CeresEngine/Renderer/RenderGraph/RenderTask.hpp>
Public Attributes | |
| RenderResource * | resource = nullptr |
| The resource that will be used by a shader. | |
A structure that describes a shader resource.
| RenderResource* CeresEngine::RenderTaskResourceUsage::ShaderResourceInfo::resource = nullptr |
The resource that will be used by a shader.