CeresEngine 0.2.0
A game development framework
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CeresEngine::RendererTerrainParams Struct Referencefinal

A structure that mirrors the GPU uniform data for the terrain. More...

#include <CeresEngine/Renderer/RendererTerrain.hpp>

Inheritance diagram for CeresEngine::RendererTerrainParams:
CeresEngine::GPUDynamicBuffer< CeresEngine::RendererTerrainParams > CeresEngine::GPUDynamicBuffer< RendererTerrainParams >

Public Attributes

UInt32 type
 
Vector3f position
 
Matrix4f model
 
Matrix4f invModel
 
Matrix4f normalMatrix
 
Matrix4f invNormalMatrix
 

Detailed Description

A structure that mirrors the GPU uniform data for the terrain.

Member Data Documentation

◆ invModel

Matrix4f CeresEngine::RendererTerrainParams::invModel

◆ invNormalMatrix

Matrix4f CeresEngine::RendererTerrainParams::invNormalMatrix

◆ model

Matrix4f CeresEngine::RendererTerrainParams::model

◆ normalMatrix

Matrix4f CeresEngine::RendererTerrainParams::normalMatrix

◆ position

Vector3f CeresEngine::RendererTerrainParams::position

◆ type

UInt32 CeresEngine::RendererTerrainParams::type

The documentation for this struct was generated from the following file: