CeresEngine 0.2.0
A game development framework
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CeresEngine::ResourceImportOptions Struct Reference

A structure that contains import options that describes how a resource should be imported. More...

#include <CeresEngine/Resource/Importer/ResourceImportOptions.hpp>

Inheritance diagram for CeresEngine::ResourceImportOptions:
CeresEngine::AudioClipImportOptions CeresEngine::AudioStreamImportOptions CeresEngine::FontImportOptions CeresEngine::MaterialImportOptions CeresEngine::MeshImportOptions CeresEngine::SceneImportOptions CeresEngine::ShaderImportOptions CeresEngine::TextureImportOptions

Public Member Functions

virtual ~ResourceImportOptions () noexcept=default
 

Detailed Description

A structure that contains import options that describes how a resource should be imported.

Concrete resource types can sub-class from this class to add specialized options that importers can then use to change their import behavior.

Constructor & Destructor Documentation

◆ ~ResourceImportOptions()

virtual CeresEngine::ResourceImportOptions::~ResourceImportOptions ( )
virtualdefaultnoexcept

The documentation for this struct was generated from the following file: