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CeresEngine 0.2.0
A game development framework
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A structure that holds metadata for a serialized map. More...
#include <CeresEngine/Serialization/Serialization.hpp>
Public Attributes | |
| SerializedMapMetadataFlags | flags = SerializedMapMetadataFlag::None |
| A set of flags that determine the serialization behavior of the object map. | |
| TypeID | keyType |
| The map key type. | |
| TypeID | valueType |
| The map value type. | |
| UInt32 | length = ~0u |
| Specifies the number of elements in the map. | |
A structure that holds metadata for a serialized map.
| SerializedMapMetadataFlags CeresEngine::SerializedMapMetadata::flags = SerializedMapMetadataFlag::None |
A set of flags that determine the serialization behavior of the object map.
| TypeID CeresEngine::SerializedMapMetadata::keyType |
The map key type.
| UInt32 CeresEngine::SerializedMapMetadata::length = ~0u |
Specifies the number of elements in the map.
~0u specifies an indeterminate length map.
| TypeID CeresEngine::SerializedMapMetadata::valueType |
The map value type.