#include <CeresEngine/Graphics/GraphicsCommandBuffer.hpp>
◆ TextGraphicsCommand() [1/7]
| CeresEngine::TextGraphicsCommand::TextGraphicsCommand |
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◆ TextGraphicsCommand() [2/7]
◆ TextGraphicsCommand() [3/7]
◆ ~TextGraphicsCommand()
| CeresEngine::TextGraphicsCommand::~TextGraphicsCommand |
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◆ TextGraphicsCommand() [4/7]
| CeresEngine::TextGraphicsCommand::TextGraphicsCommand |
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std::allocator_arg_t |
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const Allocator & |
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◆ TextGraphicsCommand() [5/7]
◆ TextGraphicsCommand() [6/7]
◆ TextGraphicsCommand() [7/7]
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ font
| FontPtr CeresEngine::TextGraphicsCommand::font |
The font to draw the text with.
◆ layout
A copy of the current text layout.
◆ offset
| Vector2 CeresEngine::TextGraphicsCommand::offset |
The offset to start rendering the text at.
Relative to the View origin.
◆ texture
| TexturePtr CeresEngine::TextGraphicsCommand::texture |
A texture that contains the laidout text glyphs.
◆ tintColor
| Color CeresEngine::TextGraphicsCommand::tintColor |
The color to render the text with.
The documentation for this struct was generated from the following file: