CeresEngine 0.2.0
A game development framework
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CeresEngine::Transvoxel::TransitionCellData Struct Reference

The TransitionCellData structure holds information about the triangulation used for a single equivalence class in the Transvoxel Algorithm transition cell, described in Section 4.3. More...

Public Member Functions

UInt32 getVertexCount (void) const
 
UInt32 getTriangleCount (void) const
 

Public Attributes

UInt64 geometryCounts
 
UInt8 vertexIndex [36]
 

Detailed Description

The TransitionCellData structure holds information about the triangulation used for a single equivalence class in the Transvoxel Algorithm transition cell, described in Section 4.3.

Member Function Documentation

◆ getTriangleCount()

UInt32 CeresEngine::Transvoxel::TransitionCellData::getTriangleCount ( void  ) const
inline

◆ getVertexCount()

UInt32 CeresEngine::Transvoxel::TransitionCellData::getVertexCount ( void  ) const
inline

Member Data Documentation

◆ geometryCounts

UInt64 CeresEngine::Transvoxel::TransitionCellData::geometryCounts

◆ vertexIndex

UInt8 CeresEngine::Transvoxel::TransitionCellData::vertexIndex[36]

The documentation for this struct was generated from the following file: