|
CeresEngine 0.2.0
A game development framework
|
A set of resources used as output for the render task. More...
#include <CeresEngine/Renderer/Rendering/DeferredRendering.hpp>
Public Attributes | |
| ImageRenderResourceRef | target |
| An image holding the fragment world position and material metallic factor. | |
| ImageRenderResourceRef | depth |
A set of resources used as output for the render task.
| ImageRenderResourceRef CeresEngine::UnshadedRenderTask::Output::depth |
| ImageRenderResourceRef CeresEngine::UnshadedRenderTask::Output::target |
An image holding the fragment world position and material metallic factor.