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CeresEngine 0.2.0
A game development framework
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#include <CeresEngine/RenderAPI/Vulkan/VKPipelineLayout.hpp>
Public Attributes | |
| UInt32 | destinationBinding |
| UInt32 | arraySize |
| VkDescriptorType | descriptorType |
| VkImageLayout | desiredImageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL |
| UInt32 CeresEngine::VKLayoutBinding::arraySize |
| VkDescriptorType CeresEngine::VKLayoutBinding::descriptorType |
| VkImageLayout CeresEngine::VKLayoutBinding::desiredImageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL |
| UInt32 CeresEngine::VKLayoutBinding::destinationBinding |