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    CeresEngine 0.2.0
    
   A game development framework 
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#include <CeresEngine/Math/FixedPoint.hpp>
Public Types | |
| using | Self = FixedPoint< T, P > | 
| The fixed point type itself.   | |
Public Member Functions | |
| constexpr | FixedPoint ()=default | 
Creates a new fixed-point number and initializes it with 0.0.   | |
| constexpr | FixedPoint (T raw) noexcept | 
Creates a new fixed-point number and initializes it with the given raw integer value.   | |
| constexpr | FixedPoint (const FixedPoint &)=default | 
| Creates a new fixed-point number by copying another.   | |
| constexpr FixedPoint & | operator= (const FixedPoint &)=default | 
| Assigns the fixed-point number by copying another.   | |
| constexpr | FixedPoint (float f) noexcept | 
Creates a new fixed-point number from an existing float value.   | |
| constexpr | operator float () const | 
Converts the fixed-point number to a float value.   | |
| constexpr | FixedPoint (const double d) noexcept | 
Creates a new fixed-point number from an existing double value.   | |
| constexpr | operator double () const | 
Converts the fixed-point number to a double value.   | |
| constexpr | FixedPoint (long double d) noexcept | 
Creates a new fixed-point number from an existing double value.   | |
| constexpr | operator long double () const | 
Converts the fixed-point number to a double value.   | |
| template<typename TT , unsigned int TP> | |
| constexpr | FixedPoint (const FixedPoint< TT, TP > &other) | 
| Creates a new fixed-point number by converting representation from another fixed-point.   | |
| template<typename TT , unsigned int TP> | |
| TT | convert () const | 
Public Attributes | |
| T | raw | 
| The underlying integer value.   | |
Static Public Attributes | |
| static const constexpr T | one = T(1) << P | 
The integer value that best represents 1.000....   | |
| T | the fixed-point underlying integer type | 
| P | the number of bits dedicated to the fixed-point | 
| using Math::FixedPoint< T, P >::Self = FixedPoint<T, P> | 
The fixed point type itself.
Used to avoid automatic template deduction on operator arguments.
      
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  constexprdefault | 
Creates a new fixed-point number and initializes it with 0.0. 
      
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  inlineexplicitconstexprnoexcept | 
Creates a new fixed-point number and initializes it with the given raw integer value. 
| raw | The raw integer value to initialize with | 
      
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  constexprdefault | 
Creates a new fixed-point number by copying another.
      
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  inlineconstexprnoexcept | 
Creates a new fixed-point number from an existing float value. 
| f | The floating-point value to be converted | 
      
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  inlineconstexprnoexcept | 
Creates a new fixed-point number from an existing double value. 
| d | The floating-point value to be converted | 
      
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  inlineconstexprnoexcept | 
Creates a new fixed-point number from an existing double value. 
| d | The floating-point value to be converted | 
      
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  inlineconstexpr | 
Creates a new fixed-point number by converting representation from another fixed-point.
| TT | the target underlying type | 
| TP | the target underlying precision | 
| other | The instance to be converted | 
      
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  inline | 
      
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  inlineexplicitconstexpr | 
Converts the fixed-point number to a double value. 
double value 
      
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  inlineexplicitconstexpr | 
Converts the fixed-point number to a float value. 
float value 
      
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  inlineexplicitconstexpr | 
Converts the fixed-point number to a double value. 
double value 
      
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  constexprdefault | 
Assigns the fixed-point number by copying another.
*this 
      
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  staticconstexpr | 
The integer value that best represents 1.000.... 
| T Math::FixedPoint< T, P >::raw | 
The underlying integer value.